Bonjour, voilà j'ai lu attentivement ce post et d'autre aussi mais mon server est toujours introuvable sur internet parcontre en local sa marche niquel...
pouvez vous m'aidez (bien que sa doit vous soulez au plus au point vu que c'est le 1000ème message posté à ce sujet ^^)
Ma console:(C) Copyright 1985-2001 Microsoft Corp.
C:Documents and SettingsMarc>cd C:Program filesUrbanTerror
C:Program FilesUrbanTerror>ioUrTded.exe +set dedicated 2 +net_ip 188.60.62.48
+exec server.cfg
ioq3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Current search path:
C:Program FilesUrbanTerrorq3ut4zpak000_assets.pk3.pk3 (7934 files)
C:Program FilesUrbanTerrorq3ut4zpak000.pk3 (99 files)
C:Program FilesUrbanTerrorq3ut4ut4_superman_b4.pk3 (231 files)
C:Program FilesUrbanTerror/q3ut4
----------------------
8264 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: pc-marc
IP: 192.168.1.51
net_ip will be changed upon restarting.
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: ut4_casa
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:Program FilesUrbanTerrorq3ut4zpak000_assets.pk3.pk3 (7934 files)
C:Program FilesUrbanTerrorq3ut4zpak000.pk3 (99 files)
C:Program FilesUrbanTerrorq3ut4ut4_superman_b4.pk3 (231 files)
C:Program FilesUrbanTerror/q3ut4
----------------------
16528 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: sv_allowdownloadg_matchmodeg_gametype4sv_maxclients12sv_flo
odprotect1g_warmup15capturelimitsv_hostnameFFS WORLD WARg_followstrict
1fraglimit10timelimit20g_cahtime60g_swaprolesg_roundtime3g_bombexplo
detime40g_bombdefusetime10g_hotpotato2g_waverespawnsg_redwave15g_blue
wave15g_respawndelay8g_suddendeath1g_maxroundsg_friendlyfire1g_allowv
ote536871039g_armbands1g_survivorruleg_gearg_deadchat1g_maxGameClien
tssv_dlURLut.sdz.frsv_maxPingsv_minPingsv_maxRatesv_minRatedmfl
agsversionioq3 1.35urt win-x86 Dec 20 2007protocol68mapnameut4_casasv_p
rivateClients Adminadminname
Emailxxx@xxx.xxxgamenameq3ut4g_needpass
g_enableDustg_enableBreathg_antilagvisg_survivor1g_enablePrecipg_m
odversion4.1
Warmup:
2 teams with 346 entities
-----------------------------------
-----------------------------------
Hitch warning: 761 msec frame time
Resolving master.urbanterror.net
master.urbanterror.net resolved to 74.53.204.83:27950
Sending heartbeat to master.urbanterror.net
Resolving master2.urbanterror.net
master2.urbanterror.net resolved to 64.62.148.86:27950
Sending heartbeat to master2.urbanterror.net
Resolving master.quake3arena.com
master.quake3arena.com resolved to 192.246.40.56:27950
Sending heartbeat to master.quake3arena.com
Hitch warning: 553 msec frame time
reaload
broadcast: print "^7server:^3 reaload"
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
------ Server Initialization ------
Server: ut4_casa
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:Program FilesUrbanTerrorq3ut4zpak000_assets.pk3.pk3 (7934 files)
C:Program FilesUrbanTerrorq3ut4zpak000.pk3 (99 files)
C:Program FilesUrbanTerrorq3ut4ut4_superman_b4.pk3 (231 files)
C:Program FilesUrbanTerror/q3ut4
----------------------
24792 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: sv_allowdownloadg_matchmodeg_gametype4sv_maxclients12sv_flo
odprotect1g_warmup15capturelimitsv_hostnameFFS WORLD WARg_followstrict
1fraglimit10timelimit20g_cahtime60g_swaprolesg_roundtime3g_bombexplo
detime40g_bombdefusetime10g_hotpotato2g_waverespawnsg_redwave15g_blue
wave15g_respawndelay8g_suddendeath1g_maxroundsg_friendlyfire1g_allowv
ote536871039g_armbands1g_survivorruleg_gearg_deadchat1g_maxGameClien
tssv_dlURLut.sdz.frsv_maxPingsv_minPingsv_maxRatesv_minRatedmfl
agsversionioq3 1.35urt win-x86 Dec 20 2007protocol68mapnameut4_casasv_p
rivateClients Adminadminname
Emailxxx@xxx.xxxgamenameq3ut4g_needpass1
g_enableDustg_enableBreathg_antilagvisg_survivor1g_enablePrecipg_m
odversion4.1
Warmup:
2 teams with 346 entities
-----------------------------------
-----------------------------------
Hitch warning: 694 msec frame time
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to master.quake3arena.com
Hitch warning: 539 msec frame time
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to master.quake3arena.com
Hitch warning: 1679 msec frame time
Hitch warning: 2650 msec frame time
Hitch warning: 2224 msec frame time
Hitch warning: 2569 msec frame time
Hitch warning: 1221 msec frame time
Hitch warning: 2285 msec frame time
Hitch warning: 2699 msec frame time