bonjour,
bon voilà , depuis 2 jours je lutte pour faire marcher urban terror avec ma nouvelle CG sapphire ATI radeon HD 3650 AGP 512ddr2
ioQ3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Going through search path...
----------------------
15390 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Unknown command "say_team"
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
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il apparait d'après le test du logiciel: "Opengl Extention Viewer 3.14" que opengl 2.0 ne ce soit pas installé avec les drivers catalyst ATI :
Renderer: GDI Generic
Vendor: Microsoft Corporation
Memory: 512 MB
Version: 1.1.0
Shading language version: N/A
Max texture size: 1024 x 1024
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 16384 x 16384
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying floats: 0
Max samples: 0
Max draw buffers: 0
Extensions: 3
GL_EXT_bgra
GL_EXT_paletted_texture
GL_WIN_swap_hint
Core features
v1.1 (100 % - 7/7)
v1.2 (12 % - 1/8)
v1.3 (0 % - 0/9)
v1.4 (0 % - 0/15)
v1.5 (0 % - 0/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)
v3.0 (0 % - 0/23)
v3.1 (0 % - 0/8)
v3.2 (0 % - 0/9)
OpenGL driver version check (Current: 6.14.10.7276, Latest known: 1.1.0):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.
No hardware support
Your current video configuration DOES NOT support hardware accelerated OpenGL.
No compiled vertex array support
This may cause performance loss in some applications.
No multitexturing support
This may cause performance loss in some applications.
No secondary color support
Some applications may not render polygon highlights correctly.
No S3TC compression support
This may cause performance loss in some applications.
No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)
No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.
No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.
No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.
No Frame buffer object support
This may break compatibility for applications using render to texture functions.
Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.
Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
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Et pourtant je suis meme allé chercher les derniers pilotes sur le site sapphire: 9-8_agp-hotfix_xp32_dd_ccc.exe 37.2Mo version 8.64.00
Ce que je ne comprends pas c que cette CG est certifiée opengl 2.0 et kelle ne linstalle pas ?:
Processeur graphique ATI Radeon 3650
Fréquence du processeur 725 MHz
Interface d'échange Mémoire/Processeur 128-bit
Bus AGP
Mémoire 512 Mo DDR2
DirectX 3D Hardware DirectX 10.1
Fréquence de la mémoire 1400 MHz
OpenGL
OpenGL 2.0
RAMDAC 2 x 400 MHz
Sorties 2 DVI
S-Video (
http://www.pixmania.com/fr/fr/1730741/a ... o-ddr.html)
De +, avant j'avais la CG suivante: ATI X1650pro 512Moddr2 agp8x et lors de linstalations de ses drivers, l'OpenGl 2.0 s'intallait parfaitement.
Ma config systeme: winXP SP2, 1go RAM ddr2, processeur amd athlon cadencé à 1.7 GHz
que faire? doisje installer windows SP3 qui lui minstallera l OpenGl 2.0 ? ou bien me resoudre a renvoyer cette carte pour l'echanger contre 1 ATI W1950 ? ou autre solutions ?
chui deg pffff

:(
