Arghh autre chose:
Je suis avec des potes, on découvre le jeu peptit à petit...
Donc je change es paramètres dans mon server.cfg, mais lorsque je le met en no dedicated, il ne retient rien ! Que dois-je faire, ce la nous soule légèrement, et aussi lorsque je met exec mybot.cfg, rien ne change! Je ne comprend rien, mon autoexec.cfg ne fonctionne que avec mes bind..
Dsl pour la longueur :
Limite si quelqu'un me passe son msn...
//MON AUTOEXEC
exec server.cfg
( ca c'est mon server .cfg :
//Example config. Note that everything behind // is ignored by the game
//Try to keep cvar-values as short as possible. Otherwise you might get "info string length exceeded" errors on your server
//*** Administrator Info, shows in some gamebrowsers ***
sets " Admin" "adminname" //Use a space in front so it shows up at the top of the properties list
sets " Email" "
xxx@xxx.xxx"
//*** Server Name and Daily Message ***
set sv_hostname "BURBAN TERROR seveur" //Your servername here
set g_motd "Urban Terror, Presented by FrozenSand" //Your message of the day here, it is displayed while connecting
set sv_joinmessage "Bienvenue les loulous" //Your joinmessage here, it is displayed when the game is joined
//*** General Game Settings ***
set sv_maxclients "12" //max clientslots available on the server
set g_maxGameClients "0" //max clients that can actually join the game. Other clients are forced to spectate. 0=all
set sv_privateClients "0" //Amount of private slots. This amount of slots will be reserved for players who enter the right privatepassword
set g_gametype "4" //0=FreeForAll, 3=TeamDeathMatch, 4=Team Survivor, 5=Follow the Leader, 6=Capture and Hold, 7=Capture The Flag, 8=Bombmode
sets sv_dlURL "" //Sets the address for auto-downloading. Auto-download only works on ioUrbanTerror, not quake3.exe.
//*** Passwords ***
set rconpassword "" //Password to control the server remotely using rcon.
set sv_privatePassword "" //password for private slots
set g_password "" //password for the server. Nothing = public
//*** Limits/times ***
set timelimit "20" //time in minutes before map is over, 0=never
set fraglimit "10" //amount of points to be scored before map is over, 0=never
set capturelimit "0" //amount of flagcaps before map is over, 0=never
set g_warmup "15" //time in seconds before game starts when changed to a new map. Gives slower computers time to load before game starts
//*** Respawning *** (FFA, TDM, CAH, CTF)
set g_respawnDelay "3" //seconds before respawn, ignored when g_waverespawns is 1
set g_forcerespawn "3" //seconds before respawn is forced, even when plater did not press fire
set g_waverespawns "0" //use waverespawns, meaning everybody in a team respawns at the same time
set g_bluewave "10" //seconds between blue waverespawns, ignored when g_waverespawns is 0
set g_redwave "10" //seconds between red waverespawns, ignored when g_waverespawns is 0
set g_respawnProtection "3" //amount of seconds a spawning players is protected from damage
//*** Rules ***
set g_deadchat "1" //Determines if alive players can see dead players message. 0=living players can not see dead players chat 1=living players see only team-messages from dead teammembers 2=living players also see normal chats from dead players
set g_antiwarp "1" //enable or disable antiwarp. This option smooths the movement of warping players (warping is caused by a crappy connection, for instance when torrenting during playing). The warping player will experience stutters when this is enabled
set g_antiwarptol "50" //tolerance of the antiwarp. Higher = more tolerant. 50=default
set g_gear "0" //bitmask to disallow certain gear from being used. Add the numbers to find the value. 1=Grenades 2=Snipers 4=Spas 8=Pistols 16=Automatic guns 32=Negev
set g_allowvote "536871039" //bitmask that decides which votes are allowed and which not. Check
http://www.urbanterror.net/allowvote_calc.html to find the correct number
set g_failedvotetime "300" //time in seconds before someone can call another vote after another has failed
set g_followstrict "1" //1=no haunting of enemies when dead
set sv_floodprotect "1" //1=stops clients from spamming many chatlines
//*** Matchmode ***
set g_matchmode "0" //matchmode is for matchplay. Features timeouts and ready-commands
set g_timeouts "3" //ammount of timeouts that a team can do per map
set g_timeoutlength "240" //length of the timeout
set g_pauselength "0" //length of a pause. This can only be done by rcon. 0=indefinatly
//*** Team Game Settings ***
set g_friendlyFire "2" //0=no friendlyfire 1=friendlyfire on, kick after too many TK's 2=friendlyfire on, no kicks
set g_maxteamkills "2" //amount of TK's before you get kicked when friendlyfire is 1
set g_teamkillsforgettime "300" //amount of seconds before TK's are forgotten
set g_teamautojoin "0" //force players to autojoin on connect, instead of letting them spec untill they join themselves
set g_teamForceBalance "0" //if on, you can't join a team when it has more players then the other
set g_maintainTeam "1" //when switching maps, players will stay in their team
set g_teamnamered "Les Culs Rouges" //name for the red team, nothing = Red Dragons
set g_teamnameblue "Les Bleues Bites" //name for the red team, nothing = SWAT
set g_swaproles "0" //When map is over, play it again with the teams swapped (recommended for bombmode). After that, change map. 0=change map immediatly when map is over, no swapping of teams
//*** Team Survivor/Bombmode/Follow the Leader Specific Settings ***
set g_maxrounds "0" //number of rounds before map is over, 0=never
set g_RoundTime "3" //maximum minutes a round can take
set g_survivorrule "0" //0=teams don't get a point when time is up before everyone is dead. 1=team with most players left gets point
set g_suddendeath "1" //when map is over and both teams have same amount of points, add another round
set g_bombdefusetime "10" //seconds it takes to defuse bomb
set g_bombexplodetime "40" //seconds before bomb goes off after planting
//*** Capture the flag Specific Settings ***
set g_flagreturntime "30" //if a flag is dropped, return it after this amount of seconds
set g_hotpotato "2" //when both flags are taken, they will explode after this amount of minutes
//*** Advanced settings *** Dont change, unless you know what you are doing
set sv_strictauth "0" //1=check for valid cdkey, this means stand-alone players will not be able to join
set sv_pure "1" //dont let players load modified pk3-files
set sv_maxRate "0" //maximum traffic per second the server will send per client. 25000 or 0 = max
set sv_timeout "120" //time in seconds before player with a interupted connection will be kicked
set g_inactivity "0" //time in seconds before a non-moving player will be kicked
//*** Master Servers *** Servers the server will report to if 'dedicated' is set to 2. When set to 1, it doesn't report.
set sv_master1 "" //This one will be set automatically by the game-engine, so just leave it blank
set sv_master2 "master.urbanterror.net"
set sv_master3 "master2.urbanterror.net"
set sv_master4 "master.quake3arena.com"
set sv_master5 ""
//*** Other Settings ***
set g_armbands "1" //determines the behaviour of the armbandcolor (also shows on playerlist and minimap). 0=player's choice, set with cg_armbandrgb 1=Based on teamcolor (red or blue) 2=assigned by server (random)
set sv_maxping "0" //max ping a client may have when connecting to the server
set sv_minping "0" //min ping a client may have when connecting to the server
set g_allowchat "2" //0= no chatting at all 1=teamchats only 2=all chats
set g_log "games.log" //name of the logfile. Empty ("") means no log. Log will be in the q3ut4 folder in windows. Linux uses ~/.q3a/q3ut4
set g_cahtime "60" //Interval in seconds of awarding points for flags in Capture and Hold gamemode
//*** Map Rotation ***
set g_mapcycle "mapcycle.txt" //name of mapcycle-file, located in q3ut4 directory
map ut4_casa //what map to start with
//*** Anti Cheat ***
//pb_sv_enable //to enable PB, remove the // at the beginning of this line (only Quake 3 Arena)
set sv_battleye "1" //enables/disables BattlEye (only ioUrbanTerror)
)
//MES FUN STUFF
set funblue
set funred
//MES BINDS
unbindall
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind SHIFT "+movedown"
bind TAB "+scores"
bind SPACE "+moveup"
bind - "ut_weapdrop"
bind _ "ut_weapdrop"
bind & "ut_weaptoggle knife"
bind ç "ut_weaptoggle grenade"
bind ! "ut_weaptoggle sidearm"
bind ' "ut_weaptoggle secondary"
bind ( "ut_weaptoggle primary"
bind § "ut_weaptoggle bomb"
bind = "ut_itemdrop"
bind + "ut_itemdrop"
bind [ "ut_itemprev"
bind ] "ut_itemnext"
bind q "+moveleft"
bind d "+moveright"
bind e "+button8"
bind m "maptoggle"
bind n "+button3"
bind a "ut_itemuse"
bind x "+button6"
bind r "+button5"
bind s "+back"
bind t "messagemode"
bind u "ui_radio"
bind z "+forward"
bind y "messagemode2"
bind a "+button7"
bind w "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "ut_zoomin"
bind MOUSE3 "ut_zoomreset"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
//VOTES
bind F1 "vote yes"
bind F2 "vote no"
seta record_demo_start "set record_demo vstr record_demo_stop; recorddemo"
seta record_demo_stop "set record_demo vstr record_demo_start; stoprecord"
seta record_demo "vstr record_demo_start"
//MES COMMANDES RADIOS
bind F3 "ut_radio 1 1" ^2Ouaip mec !
bind F4 "ut_radio 1 2" ^2Êuh...Nan
bind F5 "ut_radio 3 3 ^3J'ai besoin d'une belle infirmiere! Status: $health" // Medic @ location
bind F6 "ut_radio 5 1 J'ai vu un mechant la-bas --> $crosshair // Enemy @ crosshair
bind F7 "ut_radio 7 2" ^3Je vais pisser sur le drapeau...Et je le ramene !
bind F8 "ut_radio 5 5" ^5Ca va, ca vient !
bind F9 "ut_radio 2 6" ^1Sil vu plait, a l'aide !
bind F10 "ut_radio 9 9" ^6Ca claque ma biche !
bind F11 "ut_radio lol" ^2Hihihihihi !
bind F12 "vstr record_demo"
//MA CONFIGURATION
seta name "mac-xXx"
set password ""
set rconpassword ""
seta s_volume "0.8"
seta s_musicvolume "0.5"
seta s_khz "22"
seta s_doppler "1"
seta racered "2"
seta raceblue "2"
seta weapmodes_save "00000110220000020002"
seta com_hunkmegs "256"
seta com_maxfps "85"
seta rate "8000"
seta cl_maxpackets "30"
seta cl_packetdup "1"
seta ut_timenudge "0"
seta r_picmip "1"
seta r_gamma "1"
seta r_displayrefresh "0"
seta r_mode "4"
seta r_fullscreen "1"
seta r_swapinterval "0"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta r_ext_compressed_textures "0"
set r_overbrightbits "0"
seta com_introplayed "1"
seta ui_browserShowPB "0"
seta ui_browserShowBE "0"
seta ui_netsource "2"
seta ui_joingametype "0"
seta ui_netgametype "0"
seta ui_browsershowfull "1"
seta ui_browsershowempty "1"
seta cg_scopering "2"
seta cg_fov "90"
seta cg_drawfps "1"
seta cg_drawtimer "1"
seta cg_lagometer "1"
seta cg_speedo "0"
seta cg_nvg "0"
seta cg_sfxBreathing "1"
seta cg_autorecordmatch "1"
seta cl_allowdownload "0"
seta cg_autoscreenshot "0"
seta cg_drawcrosshair "4"
seta cg_crosshairsize "20"
seta cg_crosshairrgb "1 1 1 1"
seta cg_crosshairfriendrgb "1 0 0 1"
seta cg_scopeRGB "0 0 0 1"
seta cg_scopefriendrgb "1 0 0 1"
seta cg_scopePSG "0"
seta cg_scopeg36 "0"
seta cg_scopesr8 "0"
seta cg_maparrowscale "3.0"
seta cg_mapalpha "0.7"
seta cg_mappos "1"
seta cg_mapsize "150"
seta cg_maptoggle "1"
seta cg_drawteamoverlayscores "1"
seta cg_drawteamoverlay "1"
seta cg_crosshairnamessize "0.3"
seta cg_crosshairnamestype "3"
seta cg_drawcrosshairnames "1"
seta cg_drawteamscores "1"
seta cg_visibleBleeding "5"
seta cg_sfxShowDamage "1"
seta cg_hitsound "0"
seta cg_rgb "128 128 128"
seta funred ""
seta funblue ""
seta cg_sfxParticles "0"
seta cg_sfxSurfaceImpacts "1"
seta cg_marktotaltime "5000"
seta cg_chatTime "4000"
seta cg_msgTime "4000"
seta cg_chatHeight "6"
seta cg_drawHands "0"
seta cg_autoradio "1"
seta cg_novoicechats "0"
seta cg_teamchatsonly "0"
seta cg_gunsize "0"
seta cg_showbullethits "2"
seta cg_hudweaponinfo "2"
seta cg_sfxbrasstime "5000"
seta cg_predictitems "0"
seta r_dynamiclight "1"
set s_useopenal "0"
set cl_battleye "1"
seta g_matchmode "0"
set g_gametype "0"
set dedicated "0"
seta sv_maxclients "12"
set sv_pure "1"
seta sv_floodprotect "0"
seta g_warmup "15"
seta g_motd "Urban Terror, Presented by FrozenSand"
seta sv_joinmessage "Welcome to Urban Terror 4.0"
seta capturelimit "0"
seta sv_hostname "New Unnamed Server"
seta sv_strictauth "0"
seta g_followstrict "0"
seta fraglimit "0"
seta timelimit "0"
seta g_cahtime "60"
//sv_master1 = reserved for game engine
seta sv_master2 "master.urbanterror.net"
seta sv_master3 "master2.urbanterror.net"
seta sv_master4 "master.quake3arena.com"
seta sv_master5 ""
set bot_enable "0"
seta g_swaproles "0"
seta g_roundtime "3"
seta g_bombexplodetime "40"
seta g_bombdefusetime "10"
seta g_flagreturntime "30"
seta g_hotpotato "2"
seta g_waverespawns "1"
seta g_redwave "15"
seta g_bluewave "15"
seta g_respawndelay "8"
seta g_respawnprotection "2"
seta g_suddendeath "1"
seta g_maxrounds "0"
seta g_antiwarp "1"
seta g_antiwarptol "50"
seta g_friendlyfire "1"
seta g_teamforcebalance "1"
seta g_maxteamkills "2"
seta g_allowvote "0"
seta g_mapcycle "mapcycle.txt"
seta g_log "games.log"
set g_password ""
seta g_armbands "1"
set sv_battleye "1"