ioq3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\zpak000_assets.pk3 (79
33 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\zpak000.pk3 (99 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\ut4_pirates_beta.pk3 (
129 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\ut4_dust2_v2.pk3 (31 f
iles)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror/q3ut4
----------------------
8192 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27950
Hostname: hamzus
IP: 192.168.1.2
usage: set <variable> <value>
net_ip will be changed upon restarting.
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: ut4_uptown
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\zpak000_assets.pk3 (79
33 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\zpak000.pk3 (99 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\ut4_pirates_beta.pk3 (
129 files)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror\q3ut4\ut4_dust2_v2.pk3 (31 f
iles)
C:\Documents and Settings\Hamzus\Bureau\UrbanTerror/q3ut4
----------------------
16384 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: \sv_allowdownload\0\g_matchmode\0\g_gametype\4\sv_maxclients\12\sv_flo
odprotect\1\g_warmup\15\capturelimit\0\sv_hostname\#^1FastKillers ^7Public ^1Ser
ver^7!!!!\g_followstrict\1\fraglimit\0\timelimit\0\g_cahtime\60\g_swaproles\0\g_
roundtime\2,2\g_bombexplodetime\40\g_bombdefusetime\10\g_hotpotato\2\g_waverespa
wns\0\g_redwave\15\g_bluewave\15\g_respawndelay\5\g_suddendeath\1\g_maxrounds\0\
g_friendlyfire\1\g_allowvote\0\g_armbands\1\g_deadchat\2\g_teamNameBlue\{{Angels
ÆÆ}} \g_teamNameRed\{{DevilsÆÆ}} \g_survivorrule\0\g_gear\0\g_maxGameClients\0\d
mflags\0\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\150\sv_dlURL\urbanter
ror.net\version\ioq3 1.35urt win-x86 Dec 20 2007\protocol\68\mapname\ut4_uptown\
sv_privateClients\0\ Admin\Fk|TheUltyÆÆ \ Email\
hamzus9@hotmail.com\gamename\q3u
t4\g_needpass\0\g_enableDust\0\g_enableBreath\0\g_antilagvis\0\g_survivor\1\g_en
ablePrecip\0\g_modversion\4.1
Warmup:
2 teams with 152 entities
-----------------------------------
-----------------------------------
Hitch warning: 1042 msec frame time
Resolving master.urbanterror.net
master.urbanterror.net resolved to 94.23.208.65:27950
Sending heartbeat to master.urbanterror.net
Resolving master2.urbanterror.net
Couldn't resolve address: master2.urbanterror.net
Resolving master.quake3arena.com
master.quake3arena.com resolved to 192.246.40.56:27950
Sending heartbeat to master.quake3arena.com
Hitch warning: 6394 msec frame time
voici le message de ma console!! il n'y a pas de probleme je pense??