[RÉSOLU] Problème B3

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EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
Localisation : Marseille

Problème B3

Message par EN3RGY » 10 nov. 2012, 18:23

Salut a vous alors encore une fois je postule ici parce que j'ai un nouveau problème nom pas avec les FPS mais avec b3 :D Alors le problème est que je me suis aider du site les ptibigorneau pour mettre se bot d'administration sur mon serveur et la premiere fois sa à marcher sauf que quand je fessais !iamgod sa ne marcher pas et quand par exemple on insulter il y'avait le nombre qu'on previent et a 3 il est kick bah moi sa marcher pas sa rester toujours a 0 ! Puis j'ai tester une 2 eme fois :p j'ai tous bien fais et maintenant la console m'affiche sa et carement le bot ne rentre pas dans le serveur.
Voila se que sa me mais:

Starting www.bigbrotherbot.net (b3) v1.8.2 [nt] [Seda] [Win32 standalone]

Using config file: C:\BigBrotherBot\conf\b3.xml
checking for updates...
latest B3 beta version is 1.8.2
...no update available.
Using external plugin directory: C:\BigBrotherBot\extplugins
Activating log : C:\BigBrotherBot\conf\b3.log
Connecting to DB : FAILED!
Using Gamelog : C:\Program Files\Urban Terror\q3ut4\games.log
Error reading file C:\Program Files\Urban Terror\q3ut4\games.log

Press the [ENTER] key

Alors voila j'espere que vous pourriez encore une fois m'aidez merci Bye ! (:
Urban Terror c'est tous une histoire :D !!

Leetchi
Messages : 1498
Enregistré le : 18 mai 2011, 14:16

Problème B3

Message par Leetchi » 10 nov. 2012, 19:01

Mauvaise section


Bonjour,

Ce topic a été posté dans une section inappropriée.
L'équipe de modération s'est chargée de la déplacer dans la bonne section.
Veuillez être plus vigilant à l'avenir.

-----
Merci de votre compréhension.
L'équipe Urban Terror France

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PtitBigorneau
Messages : 516
Enregistré le : 19 oct. 2008, 13:50
Localisation : brest

Re: Problème B3

Message par PtitBigorneau » 10 nov. 2012, 22:43

Code : Tout sélectionner

Connecting to DB : FAILED!


b3 n arrive pas a se connecter a ta base de donnée

Code : Tout sélectionner

Error reading file C:\Program Files\Urban Terror\q3ut4\games.log


et il n arrive pas a lire ton games.log
-[TPF]-PtitBigorneau
http://www.PtitBigorneau.fr

EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
Localisation : Marseille

Re: Problème B3

Message par EN3RGY » 11 nov. 2012, 12:55

Est comment doit je faire pour que b3 arrive a lire ma base de données qui est dans phpmyadmin qui marche très bien ? est pour info moi dans q3ut4 c pas un fichier .log c un fichier texte :D alors si tu pouvais m'aider ... Merci
Urban Terror c'est tous une histoire :D !!

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Turge
Messages : 468
Enregistré le : 19 janv. 2011, 17:34
Localisation : Dijon

Re: Problème B3

Message par Turge » 11 nov. 2012, 13:11

Copie/colle ton fichier de configuration b3.

EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
Localisation : Marseille

Re: Problème B3

Message par EN3RGY » 11 nov. 2012, 14:05

Franchement j'ai pas compris est je copie colle le fichier b3 ou ?
Urban Terror c'est tous une histoire :D !!

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Turge
Messages : 468
Enregistré le : 19 janv. 2011, 17:34
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Re: Problème B3

Message par Turge » 11 nov. 2012, 14:18

Le fichier b3.xml présent dans C:\BigBrotherBot\conf\

EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
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Re: Problème B3

Message par EN3RGY » 11 nov. 2012, 15:18

Ah oui merci :D mais je le copie/colle ou ?
Urban Terror c'est tous une histoire :D !!

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Turge
Messages : 468
Enregistré le : 19 janv. 2011, 17:34
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Re: Problème B3

Message par Turge » 11 nov. 2012, 19:00

:roll: dans un message sur le forum pour qu'on puisse le lire :roll:

ShooT
Messages : 140
Enregistré le : 25 févr. 2012, 03:43

Re: Problème B3

Message par ShooT » 11 nov. 2012, 21:32

En gros si j'ai bien compris il voudrais que tu colle ton b3.xml ici en cachant tes MOTDEPASSE
(\__/)
(='.'=)
(")_(")

EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
Localisation : Marseille

Re: Problème B3

Message par EN3RGY » 14 nov. 2012, 20:00

Alors vous m avez dit de copier/coller ok dsl :p bonne lecture:

-- phpMyAdmin SQL Dump
--
-- Database: `b3`
--

-- --------------------------------------------------------

--
-- Table structure for table `aliases`
--

CREATE TABLE IF NOT EXISTS aliases (
id int(10) unsigned NOT NULL auto_increment,
num_used int(10) unsigned NOT NULL default '0',
alias varchar(32) NOT NULL default '',
client_id int(10) unsigned NOT NULL default '0',
time_add int(10) unsigned NOT NULL default '0',
time_edit int(10) unsigned NOT NULL default '0',
PRIMARY KEY (id),
UNIQUE KEY alias (alias,client_id),
KEY client_id (client_id)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `ipaliases`
--

CREATE TABLE IF NOT EXISTS ipaliases (
id int(10) unsigned NOT NULL auto_increment,
num_used int(10) unsigned NOT NULL default '0',
ip varchar(16) NOT NULL,
client_id int(10) unsigned NOT NULL default '0',
time_add int(10) unsigned NOT NULL default '0',
time_edit int(10) unsigned NOT NULL default '0',
PRIMARY KEY (id),
UNIQUE KEY ipalias (ip,client_id),
KEY client_id (client_id)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `clients`
--

CREATE TABLE IF NOT EXISTS clients (
id int(11) unsigned NOT NULL auto_increment,
ip varchar(16) NOT NULL default '',
connections int(11) unsigned NOT NULL default '0',
guid varchar(36) NOT NULL default '',
pbid varchar(32) NOT NULL default '',
name varchar(32) NOT NULL default '',
auto_login tinyint(1) unsigned NOT NULL default '0',
mask_level tinyint(1) unsigned NOT NULL default '0',
group_bits mediumint(8) unsigned NOT NULL default '0',
greeting varchar(128) NOT NULL default '',
time_add int(11) unsigned NOT NULL default '0',
time_edit int(11) unsigned NOT NULL default '0',
password varchar(32) default NULL,
login varchar(16) default NULL,
PRIMARY KEY (id),
UNIQUE KEY guid (guid),
KEY group_bits (group_bits),
KEY name (name)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `groups`
--

CREATE TABLE IF NOT EXISTS groups (
id int(10) unsigned NOT NULL,
name varchar(32) NOT NULL default '',
keyword varchar(32) NOT NULL default '',
level int(10) unsigned NOT NULL default '0',
time_edit int(10) unsigned NOT NULL default '0',
time_add int(10) unsigned NOT NULL default '0',
PRIMARY KEY (id),
UNIQUE KEY keyword (keyword),
KEY level (level)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

--
-- Dumping data for table `groups`
--

INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (128, 0, 'Super Admin', 'superadmin', UNIX_TIMESTAMP(), 100);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (64, 0, 'Senior Admin', 'senioradmin', UNIX_TIMESTAMP(), 80);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (32, 0, 'Full Admin', 'fulladmin', UNIX_TIMESTAMP(), 60);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (16, 0, 'Admin', 'admin', UNIX_TIMESTAMP(), 40);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (8, 0, 'Moderator', 'mod', UNIX_TIMESTAMP(), 20);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (2, 0, 'Regular', 'reg', UNIX_TIMESTAMP(), 2);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (1, 0, 'User', 'user', UNIX_TIMESTAMP(), 1);
INSERT INTO `groups` (id, time_edit, name, keyword, time_add, level) VALUES (0, 0, 'Guest', 'guest', UNIX_TIMESTAMP(), 0);

-- --------------------------------------------------------

--
-- Table structure for table `penalties`
--

CREATE TABLE IF NOT EXISTS penalties (
id int(10) unsigned NOT NULL auto_increment,
type enum('Ban','TempBan','Kick','Warning','Notice') NOT NULL default 'Ban',
client_id int(10) unsigned NOT NULL default '0',
admin_id int(10) unsigned NOT NULL default '0',
duration int(10) unsigned NOT NULL default '0',
inactive tinyint(1) unsigned NOT NULL default '0',
keyword varchar(16) NOT NULL default '',
reason varchar(255) NOT NULL default '',
data varchar(255) NOT NULL default '',
time_add int(11) unsigned NOT NULL default '0',
time_edit int(11) unsigned NOT NULL default '0',
time_expire int(11) NOT NULL default '0',
PRIMARY KEY (id),
KEY keyword (keyword),
KEY type (type),
KEY time_expire (time_expire),
KEY time_add (time_add),
KEY admin_id (admin_id),
KEY inactive (inactive),
KEY client_id (client_id)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `data`
--

CREATE TABLE IF NOT EXISTS `data` (
`data_key` varchar(255) NOT NULL,
`data_value` varchar(255) NOT NULL,
PRIMARY KEY (`data_key`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `bodyparts`
--

CREATE TABLE IF NOT EXISTS `xlr_bodyparts` (
`id` tinyint(3) unsigned NOT NULL auto_increment,
`name` varchar(25) NOT NULL default '',
`kills` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `mapstats`
--

CREATE TABLE IF NOT EXISTS `xlr_mapstats` (
`id` smallint(5) unsigned NOT NULL auto_increment,
`name` varchar(25) NOT NULL default '',
`kills` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
`rounds` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `opponents`
--

CREATE TABLE IF NOT EXISTS `xlr_opponents` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`target_id` smallint(5) unsigned NOT NULL default '0',
`killer_id` smallint(5) unsigned NOT NULL default '0',
`kills` smallint(5) unsigned NOT NULL default '0',
`retals` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `target_id` (`target_id`),
KEY `killer_id` (`killer_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `playerbody`
--

CREATE TABLE IF NOT EXISTS `xlr_playerbody` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`bodypart_id` tinyint(3) unsigned NOT NULL default '0',
`player_id` smallint(5) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `bodypart_id` (`bodypart_id`),
KEY `player_id` (`player_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `playermaps`
--

CREATE TABLE IF NOT EXISTS `xlr_playermaps` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`map_id` smallint(5) unsigned NOT NULL default '0',
`player_id` smallint(5) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` mediumint(8) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
`rounds` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `map_id` (`map_id`),
KEY `player_id` (`player_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `playerstats`
--

CREATE TABLE IF NOT EXISTS `xlr_playerstats` (
`id` smallint(5) unsigned NOT NULL auto_increment,
`client_id` int(11) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
`ratio` float NOT NULL default '0',
`skill` float NOT NULL default '0',
`assists` mediumint(8) NOT NULL default '0',
`assistskill` float NOT NULL default '0',
`curstreak` smallint(6) NOT NULL default '0',
`winstreak` smallint(6) NOT NULL default '0',
`losestreak` smallint(6) NOT NULL default '0',
`rounds` smallint(5) unsigned NOT NULL default '0',
`hide` tinyint(4) NOT NULL default '0',
`fixed_name` varchar(32) NOT NULL default '', PRIMARY KEY (`id`),
UNIQUE KEY `client_id` (`client_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `weaponstats`
--

CREATE TABLE IF NOT EXISTS `xlr_weaponstats` (
`id` smallint(5) unsigned NOT NULL auto_increment,
`name` varchar(64) NOT NULL default '',
`kills` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `weaponusage`
--

CREATE TABLE IF NOT EXISTS `xlr_weaponusage` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`weapon_id` smallint(5) unsigned NOT NULL default '0',
`player_id` smallint(5) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `weapon_id` (`weapon_id`),
KEY `player_id` (`player_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `xlr_actionstats`
--

CREATE TABLE IF NOT EXISTS `xlr_actionstats` (
`id` tinyint(3) unsigned NOT NULL auto_increment,
`name` varchar(25) NOT NULL default '',
`count` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `xlr_playeractions`
--

CREATE TABLE IF NOT EXISTS `xlr_playeractions` (
`id` mediumint(8) unsigned NOT NULL auto_increment,
`action_id` tinyint(3) unsigned NOT NULL default '0',
`player_id` smallint(5) unsigned NOT NULL default '0',
`count` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `action_id` (`action_id`),
KEY `player_id` (`player_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `xlr_history_monthly`
--

CREATE TABLE IF NOT EXISTS `xlr_history_monthly` (
`id` smallint(5) unsigned NOT NULL auto_increment,
`client_id` int(11) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
`ratio` float NOT NULL default '0',
`skill` float NOT NULL default '0',
`assists` mediumint(8) NOT NULL default '0',
`assistskill` float NOT NULL default '0',
`winstreak` smallint(6) NOT NULL default '0',
`losestreak` smallint(6) NOT NULL default '0',
`rounds` smallint(5) unsigned NOT NULL default '0',
`year` int(4) NOT NULL,
`month` int(2) NOT NULL,
`week` int(2) NOT NULL,
`day` int(2) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `xlr_history_weekly`
--

CREATE TABLE IF NOT EXISTS `xlr_history_weekly` (
`id` smallint(5) unsigned NOT NULL auto_increment,
`client_id` int(11) unsigned NOT NULL default '0',
`kills` mediumint(8) unsigned NOT NULL default '0',
`deaths` mediumint(8) unsigned NOT NULL default '0',
`teamkills` smallint(5) unsigned NOT NULL default '0',
`teamdeaths` smallint(5) unsigned NOT NULL default '0',
`suicides` smallint(5) unsigned NOT NULL default '0',
`ratio` float NOT NULL default '0',
`skill` float NOT NULL default '0',
`assists` mediumint(8) NOT NULL default '0',
`assistskill` float NOT NULL default '0',
`winstreak` smallint(6) NOT NULL default '0',
`losestreak` smallint(6) NOT NULL default '0',
`rounds` smallint(5) unsigned NOT NULL default '0',
`year` int(4) NOT NULL,
`month` int(2) NOT NULL,
`week` int(2) NOT NULL,
`day` int(2) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

-- --------------------------------------------------------

--
-- Table structure for table `ctime`
--

CREATE TABLE IF NOT EXISTS `ctime` (
`id` int(11) unsigned NOT NULL auto_increment,
`guid` varchar(36) NOT NULL,
`came` varchar(11) default NULL,
`gone` varchar(11) default NULL,
`nick` varchar(32) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
Urban Terror c'est tous une histoire :D !!

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PtitBigorneau
Messages : 516
Enregistré le : 19 oct. 2008, 13:50
Localisation : brest

Re: Problème B3

Message par PtitBigorneau » 14 nov. 2012, 20:17

oh mon dieu :!: :!: :!:

ca c est le fichier script b3.sql

le monsieur te demande ton fichier config b3.xml
-[TPF]-PtitBigorneau
http://www.PtitBigorneau.fr

EN3RGY
Messages : 33
Enregistré le : 09 nov. 2012, 14:02
Localisation : Marseille

Re: Problème B3

Message par EN3RGY » 15 nov. 2012, 18:00

Ah Vraiment desoler j'ai pas compris donc tenez :p :

<?xml version='1.0'?>
<!--
This file is generated by the B3 setup Procedure.
If you want to regenerate this file and make sure the format is
correct, you can invoke the setup procedure with the
command : b3_run -s b3.xml

This is B3 main config file (the one you specify when you run B3 with the
command : b3_run -c b3.xml)

For any change made in this config file, you have to restart the bot.
Whenever you can specify a file/directory path, the following shortcuts
can be used :
@b3 : the folder where B3 code is installed in
@conf : the folder containing this config file
-->
<configuration>
<settings name="b3">
<!-- Define your game: altitude/bf3/bfbc2/cod/cod2/cod4/cod5/cod6/cod7/etpro/homefront/iourt41/moh/oa081/smg/sof2/wop/wop15/ -->
<set name="parser">iourt41</set>
<!-- Your database info: [mysql]://[db-user]:[db-password]@[db-server[:port]]/[db-name] -->
<set name="database">mysql://b3:password@localhost/b3</set>
<!-- Name of the bot -->
<set name="bot_name">b3</set>
<!-- Ingame messages are prefixed with this code, you can use colorcodes -->
<set name="bot_prefix">^0(^2b3^0)^7:</set>
<set name="time_format">%I:%M%p %Z %m/%d/%y</set>
<!-- The timezone your bot is in -->
<set name="time_zone">CET</set>
<!-- How much detail in the logfile: 9 = verbose, 10 = debug, 21 = bot, 22 = console -->
<set name="log_level">9</set>
<!-- Name of the logfile the bot will generate -->
<set name="logfile">b3.log</set>
</settings>
<settings name="server">
<!-- The RCON pass of your gameserver -->
<set name="rcon_password">Jles Cacher</set>
<!-- The port the server is running on -->
<set name="port">27960</set>
<!-- The gameserver generates a logfile, put the path and name here -->
<set name="game_log">games_mp.log</set>
<!-- The public IP your gameserver is residing on -->
<set name="public_ip">109.9.184.88</set>
<!-- The IP the bot can use to send RCON commands to (127.0.0.1 when on the same box) -->
<set name="rcon_ip">109.9.184.88</set>
<!-- Delay between each log reading. Set a higher value to consume less disk resources or bandwidth if you remotely connect (ftp or http remote log access) -->
<set name="delay">0.33</set>
<!-- Number of lines to process per second. Set a lower value to consume less CPU resources -->
<set name="lines_per_second">50</set>
<!-- Is the gameserver running PunkBuster Anticheat: on/off -->
<set name="punkbuster">off</set>
</settings>
<settings name="update">
<!-- B3 checks if a new version is available at startup. Choose here what channel you want to check against.
Available channels are :
stable : will only show stable releases of B3
beta : will also check if a beta release is available
dev : will also check if a development release is available
If you don't know what channel to use, use 'stable'
-->

<!-- stable, beta or dev -->
<set name="channel">stable</set>
</settings>
<settings name="autodoc">
<!-- Autodoc will generate a user documentation for all B3 commands -->
<!-- by default, a html documentation is created in your conf folder -->

<!-- html, htmltable or xml -->
<set name="type">xml</set>
<!-- if you want to exclude commands reserved for higher levels -->
<set name="maxlevel">100</set>
<!-- Destination can be a file or a ftp url -->
<set name="destination">doc_b3.htm</set>
</settings>
<settings name="messages">
<set name="kicked_by">$clientname^7 was kicked by $adminname^7 $reason</set>
<set name="kicked">$clientname^7 was kicked $reason</set>
<set name="banned_by">$clientname^7 was banned by $adminname^7 $reason</set>
<set name="banned">$clientname^7 was banned $reason</set>
<set name="temp_banned_by">$clientname^7 was temp banned by $adminname^7 for $banduration^7 $reason</set>
<set name="temp_banned">$clientname^7 was temp banned for $banduration^7 $reason</set>
<set name="unbanned_by">$clientname^7 was un-banned by $adminname^7 $reason</set>
<set name="unbanned">$clientname^7 was un-banned $reason</set>
</settings>
<settings name="plugins">
<set name="external_dir">@b3/extplugins</set>
</settings>
<plugins>
<!-- plugin order is important. Plugins that add new in-game commands all depend on the admin plugin. Make sure to have the admin plugin before them. -->

<plugin config="@conf/plugin_censor.xml" name="censor" />
<plugin config="@conf/plugin_spamcontrol.xml" name="spamcontrol" />
<plugin config="@conf/plugin_admin.xml" name="admin" />
<plugin config="@conf/plugin_tk.xml" name="tk" />
<plugin config="@conf/plugin_stats.xml" name="stats" />
<plugin config="@conf/plugin_pingwatch.xml" name="pingwatch" />
<plugin config="@conf/plugin_adv.xml" name="adv" />
<plugin config="@conf/plugin_status.xml" name="status" />
<plugin config="@conf/plugin_welcome.xml" name="welcome" />
<plugin config="@conf/plugin_punkbuster.xml" name="punkbuster" />
<!-- You can add new/custom plugins to this list using the same form as above. -->
</plugins>
</configuration>
Urban Terror c'est tous une histoire :D !!

Avatar du membre
PtitBigorneau
Messages : 516
Enregistré le : 19 oct. 2008, 13:50
Localisation : brest

Re: Problème B3

Message par PtitBigorneau » 15 nov. 2012, 18:21

la

Code : Tout sélectionner

<set name="game_log">games_mp.log</set>


faut que tu mettes le chemin et le nom de ton fichier games.log

quelque chose comme

C:/Utilisateurs/"user"/AppData/Local/VirtualStore/Program Files/UrbanTerror/q3ut4/games.log

verifie que tu as bien ca dans ton fichier server.cfg

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set g_logsync "2" 
set g_loghits "1"
set g_log "games.log"


apres pour ton probleme de base donnée
verifie que tu as les bonnes informations a cette ligne

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<set name="database">mysql://b3:password@localhost/b3</set>


que tu as bien wampserver demarrer avant de lancer b3

si tu as toujours un probleme de connexion a ta base de donnée

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Connecting to DB : FAILED!

ca peu etre un probleme de version mysql
voir la solution la http://ptitbigorneau.fr/modules/b3windows/
-[TPF]-PtitBigorneau
http://www.PtitBigorneau.fr

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Turge
Messages : 468
Enregistré le : 19 janv. 2011, 17:34
Localisation : Dijon

Re: Problème B3

Message par Turge » 15 nov. 2012, 18:24

Si tu as du mal, tu peux aussi utiliser http://config.bigbrotherbot.net/ pour recréer le fichier de configuration

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