Statistiques globales et en temps réel de la totalité des serveurs d'Urban Terror. Suivez l'évolution du nombre de joueurs sur Urban Terror !
Statistiques globales et en temps réel de la totalité des serveurs d'Urban Terror. Suivez l'évolution du nombre de joueurs sur Urban Terror !
Guide rapide concernant l'inscription sur le site officiel du jeu. Créez ainsi votre compte joueur qui permet d'être authentifié sur les serveurs de jeu de la 4.2 !
Envie de parler avec les autres membres de la communauté ? Alors venez vous connecter, vous vous sentirez moins seul !
Rejoignez-nous sur le discord Urban Terror France !
Code : Tout sélectionner
ioQ3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Going through search path...
----------------------
8128 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
execing server.cfg
Unknown command "map"
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:WINDOWSsystem32opengl32.dll' ): succeeded
...setting mode 4: 800 600 W
...registered window class
...created window@175,174 (806x632)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...101 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW!
GL_VERSION: 2.1.1
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 windowed hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing DirectSound
locked hardware. ok
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
159E8060 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 737597 bytes of code
ui loaded in 33931488 bytes on the hunk
UI menu load time = 368 milli seconds
UI menu load time = 203 milli seconds
16 bots parsed
13 crosshairs parsed
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: necris-oc9m88gn
IP: 5.103.2.226
IP: 192.168.1.2
Working directory: C:Program FilesUrbanTerror
]/noclip
Unknown command "noclip"
30 arenas parsed
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
------ Server Initialization ------
Server: ut4_abbey
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Going through search path...
handle 1: music/mainmenu.wav
----------------------
16256 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: sv_allowdownload\0g_matchmode\0g_gametype8sv_maxclients12sv_floodprotect1g_warmup3capturelimit10sv_hostnameServer (=KILL=)/g_followstrict1fraglimit10timelimit20g_cahtime60g_swaproles\0g_roundtime3g_bombexplodetime40g_bombdefusetime10g_hotpotato2g_waverespawns\0g_redwave15g_bluewave15g_respawndelay1g_suddendeath1g_maxrounds\010g_friendlyfire1g_allowvote536871039g_armbands1g_blueTeamPagansg_redTeamStroggssv_dlURLurbanterror.netsv_maxPing300sv_minPing\0sv_maxRate\0sv_minRate\0dmflags\0g_maxGameClients\0g_gear\0g_survivorrule\0g_teamNameRedLes anti (=KILL=)g_teamNameBlueLes (=KILL=)g_deadchat1 Adminadminname Emailxxx@xxx.xxxsv_privateClients\0versionioQ3 1.35urt win-x86 Dec 20 2007protocol68mapnameut4_abbeygamenameq3ut4g_needpass\0g_enableDust\0g_enableBreath\0g_antilagvis\0g_survivor1g_enablePrecip\0g_modversion4.1
Warmup:
2 teams with 31 entities
-----------------------------------
-----------------------------------
Hitch warning: 966 msec frame time
Resolving master.urbanterror.net
Couldn't resolve address: master.urbanterror.net
Resolving master.urbanterror.net
master.urbanterror.net resolved to 74.53.204.83:27950
Sending heartbeat to master.urbanterror.net
Resolving master.quake3arena.com
master.quake3arena.com resolved to 192.246.40.56:27950
Sending heartbeat to master.quake3arena.com
Resolving master.urbanterror.net
master.urbanterror.net resolved to 74.53.204.83:27950
Sending heartbeat to master.urbanterror.net
Resolving master0.gamespy.com:28900
master0.gamespy.com:28900 resolved to 207.38.11.174:28900
Sending heartbeat to master0.gamespy.com:28900
Hitch warning: 15660 msec frame time
Code : Tout sélectionner
ioQ3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Going through search path...
----------------------
8128 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
execing server.cfg
Unknown command "map"
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27962
Hostname: necris-oc9m88gn
IP: 5.103.2.226
IP: 192.168.1.2
Working directory: C:Program FilesUrbanTerror
net_port will be changed upon restarting.
execing server.cfg
------ Server Initialization ------
Server: ut4_algiers
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Going through search path...
----------------------
16256 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: sv_allowdownload\0g_matchmode\0g_gametype8sv_maxclients12sv_floodprotect1g_warmup3capturelimit10sv_hostnameServer (=KILL=)/g_followstrict1fraglimit10timelimit20g_cahtime60g_swaproles\0g_roundtime3g_bombexplodetime40g_bombdefusetime10g_hotpotato2g_waverespawns\0g_redwave15g_bluewave15g_respawndelay1g_suddendeath1g_maxrounds10g_friendlyfire1g_allowvote536871039g_armbands1sv_dlURLurbanterror.netsv_maxPing300sv_minPing\0sv_maxRate\0sv_minRate\0dmflags\0g_maxGameClients\0g_gear\0g_survivorrule\0g_teamNameRedLes anti (=KILL=)g_teamNameBlueLes (=KILL=)g_deadchat1 Adminadminname Emailxxx@xxx.xxxsv_privateClients\0versionioQ3 1.35urt win-x86 Dec 20 2007protocol68mapnameut4_algiersgamenameq3ut4g_needpass\0g_enableDust\0g_enableBreath\0g_antilagvis\0g_survivor1g_enablePrecip\0g_modversion4.1
Warmup:
2 teams with 76 entities
-----------------------------------
-----------------------------------
Hitch warning: 28903658 msec frame time
Resolving master2.urbanterror.net
master2.urbanterror.net resolved to 64.62.148.86:27950
Sending heartbeat to master2.urbanterror.net
Resolving q3master.barrysworld.com:27950
q3master.barrysworld.com:27950 resolved to 213.221.183.68:27950
Sending heartbeat to q3master.barrysworld.com:27950
Resolving master.quake3arena.com
master.quake3arena.com resolved to 192.246.40.56:27950
Sending heartbeat to master.quake3arena.com
Resolving master.urbanterror.net
master.urbanterror.net resolved to 74.53.204.83:27950
Sending heartbeat to master.urbanterror.net
Resolving master0.gamespy.com:28900
master0.gamespy.com:28900 resolved to 207.38.11.174:28900
Sending heartbeat to master0.gamespy.com:28900
Hitch warning: 2229 msec frame time
Client 0 connecting with 0 challenge ping
ClientConnect: 0
ClientUserinfo: 0 ip78.115.102.195:55077challenge273846587qport16423protocol68name(=KILL=)/Goombarate25000cg_predictitems\0snaps20modelsargeheadmodelsargeteam_modeljamesteam_headmodel*jamescolor14color25handicap100sexmalecl_anonymous\0teamtask\0cl_guid59AA5C1ABB1018C126112C171E5A3E52
ClientUserinfoChanged: 0 n(=KILL=)/Goombat3r2tl\0f0\f1\f2\a0255a1255a2255
broadcast: print "(=KILL=)/Goomba connectedn"
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900
ClientUserinfo: 0 ip78.115.102.195:55077name(=KILL=)/Goombaracered\0raceblue\0rate25000ut_timenudge30cg_rgb\0 255 255funbluehatcg_predictitems\0cg_physics1snaps20modelsargeheadmodelsargeteam_modeljamesteam_headmodel*jamescolor14color25handicap100sexmalecl_anonymous\0gearFLAAXRUteamtask\0cl_guid59AA5C1ABB1018C126112C171E5A3E52weapmodes\01000110220000020002
ClientUserinfoChanged: 0 n(=KILL=)/Goombat3r\0tl\0f0\f1\f2\a0255a1255a2255
Kill: 0 0 10: (=KILL=)/Goomba killed (=KILL=)/Goomba by MOD_CHANGE_TEAM
broadcast: print "(=KILL=)/Goomba joined the blue team.n"
ClientUserinfo: 0 ip78.115.102.195:55077name(=KILL=)/Goombaracered\0raceblue\0rate25000ut_timenudge30cg_rgb\0 255 255funbluehatcg_predictitems\0cg_physics1snaps20modelsargeheadmodelsargeteam_modeljamesteam_headmodel*jamescolor14color25handicap100sexmalecl_anonymous\0gearFLAAXRUteamtask\0cl_guid59AA5C1ABB1018C126112C171E5A3E52weapmodes\01000110220000020002
ClientUserinfoChanged: 0 n(=KILL=)/Goombat2r\0tl\0f0hatf1\f2\a0\0a1\0a2255
broadcast: print "(=KILL=)/Goomba entered the gamen"
ClientBegin: 0
broadcast: print "(=KILL=)/Goomba disconnectedn"
ClientDisconnect: 0
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900
Sending heartbeat to master2.urbanterror.net
Sending heartbeat to q3master.barrysworld.com:27950
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.net
Sending heartbeat to master0.gamespy.com:28900