Envie de parler avec les autres membres de la communauté ? Alors venez vous connecter, vous vous sentirez moins seul !
Envie de parler avec les autres membres de la communauté ? Alors venez vous connecter, vous vous sentirez moins seul !
Statistiques globales et en temps réel de la totalité des serveurs d'Urban Terror. Suivez l'évolution du nombre de joueurs sur Urban Terror !
Rejoignez-nous sur le discord Urban Terror France !
Guide rapide concernant l'inscription sur le site officiel du jeu. Créez ainsi votre compte joueur qui permet d'être authentifié sur les serveurs de jeu de la 4.2 !
Elle est pas encore opérationelle pour toi cette version :p.le-Glaude-xD a écrit :deja 3fois que je recommance , sa plante avant la fin...
la nuit va etre longue
donc la mise a jour a était faite , mais je ne vois pas ou est la différence par rapport a la 4.1...Urban Terror is up to date!
Version 4.2.001
Urban Terror 4.2 changelog
Beta 4.2.001 [03.08.2012]
- new hit detection
- new character 3rd person animations
- new game mode: Last Man Standing (LMS) g_gametype 1
- new Authentication system
- new demo format ( .urtdemo )
- new Auto-Updater for the game
- updated the maps Casa, Mandolin, Kingpin and Kingdom
- new maps: Raiders, Cascade, Bohemia
- bugfix #83 - "Follow The Leader bug, a subbed player can be chosen as a leader"
- bugfix #165. "Server Listing - Misrepresented Gametypes Error"
- bugfix #183. "Allowed Voting - Load up Time Dependency"
- bugfix #116. "Mini map - Subbed players seeing Active Players"
- bugfix #188. "Dropping nades/Going to Spectator"
- bugfix #249. "Ready Command/ Role Swap Command Discontinuity."
- potentially fixed "999'ers hold up the game in TS"
- colour tags don't shorten maximum server host name in server browser.
- fixed breathing sound when the game is paused
- stamina regeneration frozen when the game is paused
- fixed hotpotato time after a pause
- sr8 drop exploit fixed
- voting rcon exploit fixed
- weapon reloading/switching bug fixed
- going on a ladder with an armed nade will now put the pin back in
- enable booting when bomb held
- no throwing last knife
- fixed g_teamautojoin when going to spectator
- callvote kick/clientkick now enforces a reason as an additional argument
- reload button to cycle backwards in spectator mode
- fix for the masters
- locked r_intensity, cg_physics and r_smp
- demo automatically starts recording when joining a game that has already started (with g_matchmode 1 and cg_autoRecordMatch 1)
- you can "steal" the captain status when his connection is interrupted
- when a team mate requests a medic his name flashes on the mini scoreboard
- demo stops recording at the end of a map (with g_matchmode 1 and cg_autoRecordMatch 1)
- added cg_drawKillLog 0/1/2 (0 = no kill log ; 1 = old log like in 4.1 ; 2 = new log: player 1 [Weapon] player 2)
- added g_ctfUnsubWait, if set to 1 someone who unsub in wave CTF mode will wait the next wave to spawn
- added /rcon smite command, instantly kill a player
- added /forcesub command (for captains in match mode), force a player of our team to become a substitute
- added g_allowChat 3 - allow only the captains to talk during a match (only when both teams are ready)
- added cg_demoFov, it allows to change the fov from 70 to 140 when watching a demo
- updated the UI
- updated the cfg files
- fixed team mate healbar with short names (eg. a dot)
- callvotes are now logged in the server logs
- selective weapon/item pickup (+button7) (see README-cg_autoPickup)
- increased the maximum number of demos
- fixed weapon selection bug where the last weapon chosen was disappearing when selecting a team
- fixed map arrows size on big maps
- fixed the hands when holding a G36
- now draw the name of the guy who planted the bomb
- the SPAS has now 8 bullets instead of 6
- Download percentage overflow fixed.
- Fixed throwing nade/switching weapon bug.
- Locked cl_guidServerUniq.
- Disabled radio binds for muted players.
- Radio binds are now logged server-side.
- Added server filters for passworded servers and servers with the Authentication activated.
- Hot potato are now logged server-side.
- Callvotes and votes are now logged server-side.
le-Glaude-xD a écrit :ba non je ne vois pas la différence , y'a même pas un logo qui a changer ou je ne sais quoi?
le-Glaude-xD a écrit :je vien d'avoir ce message :
donc la mise a jour a était faite , mais je ne vois pas ou est la différence par rapport a la 4.1...Urban Terror is up to date!
Version 4.2.001
;;
Urban Terror 4.2 changelog
Beta 4.2.001 [03.08.2012]
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ouai j'ai chier lakory a écrit :Sérieux glaude
donc je vien de tout supprimé et je recommance a zéro.Quake 3-Urt.exe a cessé de fonctionner