Rejoignez-nous sur le discord Urban Terror France !
Rejoignez-nous sur le discord Urban Terror France !
Envie de parler avec les autres membres de la communauté ? Alors venez vous connecter, vous vous sentirez moins seul !
Guide rapide concernant l'inscription sur le site officiel du jeu. Créez ainsi votre compte joueur qui permet d'être authentifié sur les serveurs de jeu de la 4.2 !
Statistiques globales et en temps réel de la totalité des serveurs d'Urban Terror. Suivez l'évolution du nombre de joueurs sur Urban Terror !
Code : Tout sélectionner
set Q3MAP2_PATH="E:Program FilesGtkRadiant 1.5.0q3map2.exe"
set GTKRADIANT_PATH = "E:Program FilesGtkRadiant 1.5.0"
set GEN_OPTIONS=-fs_basepath %GTKRADIANT_PATH% -game q3ut4
@echo off
for %%i in (%1) do (
set chemin=%%~dpi
set "nom_fichier=%%~nxi"
set "nom_fichier_generre=%%~ni_converted.map"
call ROCESS
) goto EXIT
ROCESS
CLS rem efface l'ecran
echo * nom du fichier = %nom_fichier%
echo * chemin = %chemin%
echo ********************************
echo * Le nouveau fichier %nom_fichier_generre% sera generre dans %chemin%
echo ********************************
pause
%Q3MAP2_PATH% -convert -format map %GEN_OPTIONS% -v "%chemin%%nom_fichier%"
echo convertion termine
pause
Le code est commenté mais pour ceux qui y comprennent rien, la seule chose à changer (si besoin) se sont ses deux lignes si cela ne correspond pas a vos chemins:
set Q3MAP2_PATH="C:Program FilesGtkRadiant 1.5.0q3map2.exe"
set GTKRADIANT_PATH = "C:Program FilesGtkRadiant 1.5.0"
Code : Tout sélectionner
#!/bin/bash
#Dépendance: libnotify-bin (sudo apt-get install libnotify-bin)
#Ne pas oublier de rendre ce script executable (chmod +x ~/decompiler)
#Copyright kimented - licence: http://creativecommons.org/licenses/by-sa/2.0/fr/
#syntaxe: ~/decompiler /chemin/complet/fichier.bsp
#ou clic droit sur fichier.bsp > ouvrir avec "/chemin/vers/decompiler"
#Renseigner les deux ligne ci-dessous avec les informations correspondant à votre système:
chemin_q3map2="/home/zorg/Bureau/GTKRADIANT-ZORG/GtkRadiant-1.5.0-x86_64/q3map2.x86"
chemin_radiant="/home/zorg/Bureau/GTKRADIANT-ZORG/GtkRadiant-1.5.0-x86_64/radiant.x86_64"
if [ -f "$1" ]; then
echo "Décompilation..."
notify-send "Décompilation" "Opération en cours..."
$chemin_q3map2 -convert -format map -fs_basepath $chemin_radiant -game q3ut4 -v $1
notify-send "Décompilation" "L'opération est terminée"
elif [ $# = "0" ]; then
notify-send "Erreur" "Pas de fichier désigné"
else
echo "Fichier inexistant"
notify-send "Erreur" "Le fichier $1 n'a pas été trouvé"
fi
Code : Tout sélectionner
rem -----------------------------------------------------------------------------------
rem Décompilateur bsp de map pour Urban Terror :D
rem by landouille
rem -----------------------------------------------------------------------------------
rem Glissez Votre map sur ce fichier bat, il sera converti au même nom mais en .bsp dans
rem le même répertoire que celui appelé.
rem Il faut toutefois préciser :
rem GTKRADIANT_PATH : chemin vers GtkRadiant
rem Q3MAP2_PATH : chemin vers le q3map2.exe (de GtkRadiant)
rem -----------------------------------------------------------------------------------
rem ------ définition des Chemins
set Q3MAP2_PATH="C:Program FilesGtkRadiant 1.5.0q3map2.exe"
set GTKRADIANT_PATH = "C:Program FilesGtkRadiant 1.5.0"
rem ------
set GEN_OPTIONS=-fs_basepath %GTKRADIANT_PATH% -game q3ut4
rem ------ Récupère le nom du fichier glisser/deposé et le chemin
@echo off
for %%i in (%1) do ( rem %1 récupère le nom du fichier glissé-déposé.
set chemin=%%~dpi
set "nom_fichier=%%~nxi"
set "nom_fichier_generre=%%~ni_converted.map"
call :PROCESS
)
goto EXIT
:PROCESS
CLS rem efface l'ecran
echo * nom du fichier = %nom_fichier%
echo * chemin = %chemin%
echo ********************************
echo * Le nouveau fichier %nom_fichier_generre% sera generre dans %chemin%
echo ********************************
pause
rem ------ Conversion
%Q3MAP2_PATH% -convert -format map %GEN_OPTIONS% -v "%chemin%%nom_fichier%"
echo convertion termine
pause
rocess ( : P rocess)
Code : Tout sélectionner
rem -----------------------------------------------------------------------------------
rem Décompilateur bsp de map pour Urban Terror :D
rem by landouille
rem -----------------------------------------------------------------------------------
rem Glissez Votre map sur ce fichier bat, il sera converti au même nom mais en .bsp dans
rem le même répertoire que celui appelé.
rem Il faut toutefois préciser :
rem GTKRADIANT_PATH : chemin vers GtkRadiant
rem Q3MAP2_PATH : chemin vers le q3map2.exe (de GtkRadiant)
rem -----------------------------------------------------------------------------------
rem ------ définition des Chemins
set Q3MAP2_PATH="E:/Program Files/GtkRadiant 1.5.0/q3map2.exe"
set GTKRADIANT_PATH="E:/Program Files/GtkRadiant 1.5.0"
rem ------
set GEN_OPTIONS=-fs_basepath %GTKRADIANT_PATH% -game q3ut4
rem ------ Récupère le nom du fichier glisser/deposé et le chemin
@echo off
for %%i in (%1) do ( rem %1 récupère le nom du fichier glissé-déposé.
set chemin=%%~dpi
set "nom_fichier=%%~nxi"
set "nom_fichier_generre=%%~ni_converted.map"
call :PROCESS
)
goto EXIT
:PROCESS
CLS rem efface l'ecran
echo * nom du fichier = %nom_fichier%
echo * chemin = %chemin%
echo ********************************
echo * Le nouveau fichier %nom_fichier_generre% sera generre dans %chemin%
echo ********************************
pause
rem ------ Conversion
%Q3MAP2_PATH% -convert -format map %GEN_OPTIONS% -v "%chemin%%nom_fichier%"
echo convertion termine
pause
Vivaldi a écrit :tu avais tenté ceci ? viewtopic.php?f=21&t=853
Attention à ne pas copier coller les smileys à l'intérieur du code.
Code : Tout sélectionner
* nom du fichier = ut4_jail_b1.bsp
* chemin = C:\Users\NICO\Desktop\decompilateur\
********************************
* Le nouveau fichier ut4_jail_b1_converted.map sera generre dans C:\Users\NICO\D
esktop\decompilateur\
********************************
Appuyez sur une touche pour continuer...
2.5.17
8 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17
GtkRadiant - v1.5.0 Apr 26 2007 19:01:46
Last one turns the lights off
--- InitPaths ---
VFS Init: C:/Program Files (x86)/GtkRadiant 1.5.0/baseq3/
0 shaderInfo
Loading C:\Users\NICO\Desktop\decompilateur\ut4_jail_b1.bsp
--- Convert BSP to MAP ---
writing C:\Users\NICO\Desktop\decompilateur\ut4_jail_b1_converted.map
WARNING: Couldn't find image for shader models/mapobjects/echelle/echelle
WARNING: Couldn't find image for shader models/mapobjects/mymodel/guillotine/gui
llotine
WARNING: Couldn't find image for shader models/mapobjects/tourronde/tourronde
WARNING: Couldn't find image for shader textures/desolate/door005
WARNING: Couldn't find image for shader textures/ut4_suburbs/street_lt_shade
WARNING: Couldn't find image for shader textures/eagle/proto_lightred
WARNING: Couldn't find image for shader textures/riches_metal2/r_fueltank3_512
WARNING: Couldn't find image for shader textures/urban_terror3/mrc_metaldark
WARNING: Couldn't find image for shader textures/urban_walls/wood4a_sm
WARNING: Couldn't find image for shader textures/urban_terror2/wood4a
WARNING: Couldn't find image for shader textures/common/caulk
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box3_side1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box3_top1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box3_front1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box3_bottom1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box4_front1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box4_top1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box6_front1
WARNING: Couldn't find image for shader textures/urban_terror5/fs_box6_top1
WARNING: Couldn't find image for shader textures/metals/metal_darkgrey
WARNING: Couldn't find image for shader textures/ut_ftdicks/wood07
WARNING: Couldn't find image for shader textures/ut_ftdicks/fabric
WARNING: Couldn't find image for shader textures/riches_metal2/r_ventpipe2_1024
WARNING: Couldn't find image for shader textures/riches_objects/r_vent1
WARNING: Couldn't find image for shader textures/riches_metal2/r_ventpipe3_512
WARNING: Couldn't find image for shader textures/riches_metal2/r_ventpipe1_512
WARNING: Couldn't find image for shader textures/ut_subway/cement_1_sharp2sat
WARNING: Couldn't find image for shader textures/ut_riyadh/sn_riy_barrelside
WARNING: Couldn't find image for shader textures/mars_sky/mars
WARNING: Couldn't find image for shader textures/urban_terror/clang_floor
WARNING: Couldn't find image for shader textures/ut_ftdicks/rusty_stair
WARNING: Couldn't find image for shader textures/eagle/sw_barrel
WARNING: Couldn't find image for shader textures/camera/camera
WARNING: Couldn't find image for shader textures/eagle/steed1gf
WARNING: Couldn't find image for shader textures/riches_brick/r_brick4_512
WARNING: Couldn't find image for shader textures/urban_terror7/ut_metal5b
WARNING: Couldn't find image for shader textures/ut_ftdicks/light_industrial_05d
WARNING: Couldn't find image for shader textures/masheen/sw_fence
WARNING: Couldn't find image for shader textures/common/nodraw
WARNING: Couldn't find image for shader textures/concrete/concrete-1
WARNING: Couldn't find image for shader textures/riches_brick/r_redbrick2-256
WARNING: Couldn't find image for shader textures/ut_ftdicks/metal
WARNING: Couldn't find image for shader textures/urban_walls/garagedoor4
WARNING: Couldn't find image for shader textures/NULL
WARNING: Couldn't find image for shader textures/concrete/Beton94_
WARNING: Couldn't find image for shader textures/ut4_superman/concrete060
WARNING: Couldn't find image for shader textures/ut4_firingrange/concrete_slabs
WARNING: Couldn't find image for shader textures/ut_swim/keyboard
WARNING: Couldn't find image for shader textures/riches_metal2/r_metalstep1_512
WARNING: Couldn't find image for shader textures/ut_ftdicks/beton107_512x512
WARNING: Couldn't find image for shader textures/ut_ftdicks/asphalt_roof
WARNING: Couldn't find image for shader textures/eagle/books
WARNING: Couldn't find image for shader textures/eagle/sw_metal_bright
WARNING: Couldn't find image for shader textures/ut4_dealey_b1/ground018
WARNING: Couldn't find image for shader textures/ut4_superman/ground015
WARNING: Couldn't find image for shader textures/eagle/sw_wood21
WARNING: Couldn't find image for shader textures/ut_druglord/dirt2
WARNING: Couldn't find image for shader textures/ut_riyadh/sn_riy_stand2
WARNING: Couldn't find image for shader textures/ut_dam/power
WARNING: Couldn't find image for shader textures/ut4_suburbs/sidewalk
WARNING: Couldn't find image for shader textures/eagle/rock_phong
WARNING: Couldn't find image for shader textures/ut4_denton/plainglass
WARNING: Couldn't find image for shader textures/glass/blueglass
WARNING: Couldn't find image for shader textures/ut4_dealey_b1/aerhcrete05_seam0
2_bump01_varied03
WARNING: Couldn't find image for shader textures/ut_ftdicks/ladder
WARNING: Couldn't find image for shader textures/ut_ftdicks/doortrim
WARNING: Couldn't find image for shader textures/urban_terror2/metal
WARNING: Couldn't find image for shader textures/evil1_grates/flr_grt
WARNING: Couldn't find image for shader textures/battlecow_details/dumpster_face
_02
WARNING: Couldn't find image for shader textures/thnom/th_bigbrix
WARNING: Couldn't find image for shader textures/ut4_suburbs/fd_vent
WARNING: Couldn't find image for shader textures/ut_ftdicks/door49ba
WARNING: Couldn't find image for shader textures/eagle/sw_corrugate
WARNING: Couldn't find image for shader textures/common/slick
WARNING: Couldn't find image for shader textures/bbq/ladderclip
WARNING: Couldn't find image for shader textures/urban_terror/ladderclip
WARNING: Couldn't find image for shader textures/bbq/barbedwire
WARNING: Couldn't find image for shader textures/liquids/clear_ripple3
WARNING: Couldn't find image for shader textures/eagle/sw_greytr_1
WARNING: Couldn't find image for shader textures/ut_nuclear/light_red
WARNING: Couldn't find image for shader textures/blitzkrieg/bk_door3
WARNING: Couldn't find image for shader textures/ut_subway/metal-tan-rivets
WARNING: Couldn't find image for shader textures/ut_subway/detail_door_06
WARNING: Couldn't find image for shader textures/ut_nuclear/turbine1
WARNING: Couldn't find image for shader textures/woods/oldwood
WARNING: Couldn't find image for shader textures/ut_ftdicks/frontdoor
WARNING: Couldn't find image for shader models/mapobjects/shark/sandtigrmap
WARNING: Couldn't find image for shader textures/common/trigger
1 seconds elapsed
convertion termine
Appuyez sur une touche pour continuer...