Message
par djgif » 22 avr. 2012, 21:09
voila la console de gtk:
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 9600M GT/PCI/SSE2
GL_VERSION: 2.1.2
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Anisotropic filtering possible (max 16x)
Loaded Texture: "D:/Programme/GtkRadiant 1.5.0/bitmaps/notex.bmp"
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Unable to find default tag file D:/Programme/GtkRadiant 1.5.0/urt.game/shadertags.xml. No tag support.
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Loading map from D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map
Open file d:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map for read...success
Texture load failed: "textures/"
Loaded Texture: "textures/fleuv/grass1"
Loaded Texture: "textures/farm2/farm12"
Loaded Texture: "textures/roads/rc_stone_road"
Loaded Texture: "textures/common+/ladder.blend"
Loaded Texture: "textures/codey1/launcher02"
Loaded Texture: "textures/codey1/launcher03"
Loaded Texture: "textures/codey1/steelpipe04"
Loaded Texture: "textures/common/caulk"
Loaded Texture: "textures/codey1/launcher04"
Loaded Texture: "textures/eagle/sw_tire_tread"
Loaded Texture: "textures/eagle/sw_tires2"
Loaded Texture: "textures/eagle/sw_patch10"
Loaded Texture: "textures/kubelwagen/kubel_panel_door"
Loaded Texture: "textures/kubelwagen/kubel_green"
Loaded Texture: "textures/kubelwagen/kubel_dark"
Loaded Texture: "textures/kubelwagen/kubel_panel"
Texture load failed: "textures/eagle/proto_lightred2"
Loaded Texture: "textures/truck/truck_side"
Loaded Texture: "textures/common/botclip"
Loaded Texture: "textures/eagle/grill"
Loaded Texture: "textures/eagle/steed1gf"
Loaded Texture: "textures/truck/truckdoor"
Loaded Texture: "textures/eagle/proto_light"
Loaded Texture: "textures/happyjumptutorial/h_ecrate_drty-fmtl3_nonsolid"
Loaded Texture: "textures/Widow/candy"
Loaded Texture: "textures/ut_suburb3/barbed_wire"
Loaded Texture: "textures/farm/farm_planks1"
Loaded Texture: "textures/ut_oilrig/chain"
Loaded Texture: "textures/shaderlab/cement"
Loaded Texture: "textures/shaderlab/cement-dark"
Loaded Texture: "textures/shaderlab/highway-side-2"
Loaded Texture: "textures/taumafort_shaderiser/metal127"
Loaded Texture: "textures/ut_suburb3/glass_bricks"
Loaded Texture: "textures/textures/eq2_banner"
Loaded Texture: "textures/terrain/ter_SandRock46_1024"
Loaded Texture: "textures/terrain/sand_2"
Loaded Texture: "textures/terrain/ter_rock46_1024"
Loaded Texture: "textures/terrain/rc_rock3_lichen1024"
Loaded Texture: "textures/ut_suburb3/glass"
Loaded Texture: "textures/ut_suburb3/bboard1"
Loaded Texture: "textures/ut_suburb3/picture1"
Loaded Texture: "textures/xassault/wood011"
Loaded Texture: "textures/metals/mt_sr_m5"
Loaded Texture: "textures/toxic2_new/controlpanel"
Loaded Texture: "textures/textures/e7sfx_lava"
Loaded Texture: "textures/ussmiroir/mirror1"
Loaded Texture: "textures/ut_turnpike/billboard-section8"
Loaded Texture: "textures/doors/doors237"
Loaded Texture: "textures/funnyjumps/yellow"
Loaded Texture: "textures/fleuv/water_raits"
Loaded Texture: "textures/foliage/juniper"
Loaded Texture: "textures/gerb/bluetile"
Loaded Texture: "textures/floyd/tree"
Loaded Texture: "textures/floyd/animals"
Texture load failed: "textures/eagle/sw_glass_clear"
Loaded Texture: "textures/common/origin"
Loaded Model: "decompilateur/zpak000_assets/models/trees/tree1/tree_bare.md3"
Loaded Texture: "models/trees/tree2/bark3_512"
Loaded Model: "decompilateur/zpak000_assets/models/weapons2/ak103/ak103.MD3"
Loaded Texture: "models/weapons2/ak103/ak_stock"
Loaded Texture: "models/weapons2/ak103/ak_main"
Loaded Texture: "models/weapons2/ak103/ak_parts"
map load timer: 0.89 second(s) elapsed
--- LoadMapFile ---
D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map
412 primitive
11 entities
Setting up
Listening...
=== running build command ===
"D:/Programme/GtkRadiant 1.5.0/q3map2.exe" -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath "d:/Logiciel/urben terror/" -fs_game q3ut4 -meta "D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map"
Connected.
2 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.16
GtkRadiant - v1.5.0 Jan 18 2007 21:34:42
Voter turnout
--- InitPaths ---
VFS Init: d:/Logiciel/urben terror//q3ut4/
VFS Init: d:/Logiciel/urben terror//baseq3/
--- BSP ---
Creating meta surfaces from brush faces
entering scripts/shaderlist.txt
entering scripts/shaderlist.txt (2)
entering scripts/shaderlist.txt (3)
entering scripts/shaderlist.txt (4)
entering scripts/shaderlist.txt (5)
entering scripts/shaderlist.txt (6)
entering scripts/shaderlist.txt (7)
entering scripts/shaderlist.txt (8)
entering scripts/shaderlist.txt (9)
entering scripts/shaderlist.txt (10)
entering scripts/shaderlist.txt (11)
entering scripts/shaderlist.txt (12)
entering scripts/shaderlist.txt (13)
entering scripts/base_button.shader
entering scripts/base_door.shader
entering scripts/base_floor.shader
entering scripts/base_light.shader
entering scripts/base_object.shader
entering scripts/base_support.shader
entering scripts/base_trim.shader
entering scripts/base_wall.shader
entering scripts/common.shader
entering scripts/common+.shader
entering scripts/ctf.shader
entering scripts/gothic_block.shader
entering scripts/gothic_button.shader
entering scripts/gothic_door.shader
entering scripts/gothic_floor.shader
entering scripts/gothic_light.shader
entering scripts/gothic_trim.shader
entering scripts/gothic_wall.shader
entering scripts/liquids.shader
entering scripts/organics.shader
entering scripts/sfx.shader
entering scripts/skin.shader
entering scripts/skies.shader
Script file scripts/tuto_shaders_liquides.shader was not found
entering scripts/ussmiroir.shader
entering scripts/shad_vitre.shader
entering scripts/mur.shader
entering scripts/mur2.shader
entering scripts/basicjumpsa4_nofall.shader
entering scripts/basicjumpsa4_liquids.shader
entering scripts/basicjumpsa4_signs.shader
entering scripts/basicjumpsa4_glass.shader
entering scripts/basicjumpsa4_slick.shader
entering scripts/basicjumpsa4_skybox.shader
entering scripts/Ferrari_shader.shader
WARNING: Unknown surfaceparm: "solid"
entering scripts/lizzjumpsbeta2.shader
entering scripts/esa_O.shader
WARNING: Unknown surfaceparm: "weaponclip"
WARNING: Unknown surfaceparm: "nonopaque"
entering scripts/telestecki.shader
entering scripts/multiplant.shader
entering scripts/project5_glass.shader
entering scripts/project5_nofall.shader
entering scripts/project5_water.shader
entering scripts/project5_slick.shader
Script file scripts/escaleras.shader was not found
entering scripts/glass.shader
WARNING: Unknown surfaceparm: "solid"
entering scripts/ladder.shader
Script file scripts/stratosphere2.shader was not found
entering scripts/stratosphere3.shader
Script file scripts/common_extra.shader was not found
Script file scripts/common_alphascale.shader was not found
entering scripts/sky.shader
Script file scripts/skybox.shader was not found
Script file scripts/sterne_mond.shader was not found
Script file scripts/umgebung.shader was not found
Script file scripts/glass_rain_fog.shader was not found
Script file scripts/ladderclip.shader was not found
entering scripts/models.shader
Script file scripts/televised.shader was not found
Script file scripts/fog.shader was not found
Script file scripts/nodmg.shader was not found
Script file scripts/slick.shader was not found
Script file scripts/glass_clear.shader was not found
Script file scripts/water.shader was not found
Script file scripts/waterchaulk.shader was not found
entering scripts/lava.shader
Script file scripts/lavachaulk.shader was not found
Script file scripts/slime.shader was not found
Script file scripts/slimechaulk.shader was not found
entering scripts/algiers.shader
entering scripts/austria.shader
entering scripts/bbq.shader
entering scripts/bbq2.shader
Script file scripts/bbq6.shader was not found
entering scripts/crossing.shader
entering scripts/null_beach.shader
entering scripts/sweetnutz.shader
WARNING: Unknown surfaceparm: "solid"
Script file scripts/sweetnutz2.shader was not found
entering scripts/sweetnutz3.shader
Script file scripts/toxic2.shader was not found
entering scripts/tub.shader
WARNING: Unknown surfaceparm: "solid"
entering scripts/urban_terror.shader
Script file scripts/urban_terror2.shader was not found
Script file scripts/urban_terror3.shader was not found
Script file scripts/urban_terror4.shader was not found
Script file scripts/urban_terror5.shader was not found
Script file scripts/urban_terror6.shader was not found
Script file scripts/urban_terror7.shader was not found
Script file scripts/urban_terror8.shader was not found
Script file scripts/urban_terror9.shader was not found
entering scripts/ut_elgin.shader
entering scripts/ut_prague.shader
Script file scripts/ut_suburbs3.shader was not found
Script file scripts/ut_turnpike.shader was not found
entering scripts/urt-portjumps.shader
Script file scripts/walls.shader was not found
entering scripts/wetwired.shader
Script file scripts/weed.shader was not found
entering scripts/videocamera.shader
Script file scripts/himmel.shader was not found
Script file scripts/NoDamage_weed.shader was not found
Script file scripts/Extras.shader was not found
Script file scripts/maschendraht.shader was not found
Script file scripts/woodfence.shader was not found
entering scripts/camera.shader
Script file scripts/steelfence.shader was not found
Script file scripts/tv.shader was not found
Script file scripts/neon.shader was not found
Script file scripts/portal_next.shader was not found
Script file scripts/portal_back.shader was not found
Script file scripts/wasser1.shader was not found
Script file scripts/item_drop.shader was not found
Script file scripts/zone1-the_start.shader was not found
Script file scripts/zone2-warmup.shader was not found
Script file scripts/sign.shader was not found
Script file scripts/redfence.shader was not found
Script file scripts/gybr.shader was not found
Script file scripts/pussy_p.shader was not found
Script file scripts/chicas.shader was not found
entering scripts/nrgizer.shader
entering scripts/urban_terror_light.shader
entering scripts/ut_pussyparadise.shader
WARNING: Unknown surfaceparm: "weaponclip"
WARNING: Unknown surfaceparm: "weaponclip"
979 shaderInfo
--- LoadMapFile ---
Loading D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map
entering D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .map
WARNING: Couldn't find image for shader textures/eagle/proto_lightred2
WARNING: Couldn't find image for shader textures/eagle/sw_glass_clear
406 total world brushes
4 detail brushes
0 patches
1005 boxbevels
1999 edgebevels
11 entities
7136 planes
0 areaportals
Size: -13632, -13112, -7168 to 12288, 3792, 8224
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -13632.000000 -13112.000000 -7168.000000 } { 12288.000000 3792.000000 8224.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
2866 faces
14330 leafs
--- MakeTreePortals ---
390 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
split not on both sides
403 structural brushes
4282 cluster references
--- FloodEntities ---
8087 flooded leafs
--- FillOutside ---
3935 solid leafs
2308 leafs filled
8087 inside leafs
--- CullSides ---
959 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1869 faces
11014 leafs
--- MakeTreePortals ---
643 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
403 structural brushes
4480 cluster references
--- NumberClusters ---
7860 visclusters
23707 visportals
5853 solidfaces
--- WritePortalFile ---
writing D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .prt
--- FloodAreas ---
2 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
3 detail brushes
802 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1422 axial edge lines
1851 non-axial edge lines
0 degenerate edges
752 verts added for T-junctions
8653 total verts
1567 naturally ordered
246 rotated orders
14 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
1827 total meta surfaces
1803 stripped surfaces
24 fanned surfaces
0 patch meta surfaces
8677 meta verts
5047 meta triangles
--- TidyEntitySurfaces ---
1827 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- MergeMetaTriangles ---
0...1...2...3...4...5...6...7...8...9...10... (1)
1321 surfaces merged
17405 vertexes merged
--- FilterDrawsurfsIntoTree ---
11387 references
1325 (1325) emitted drawsurfs
1803 stripped face surfaces
24 fanned face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
0 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
4 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
1321 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
9096 redundant indexes supressed, saving 35 Kbytes
--- FixBrushSides ---
--- EndModel ---
0 light entities stripped
7242 BSP planes
--- WriteSurfaceExtraFile ---
Writing D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .srf
Writing D:/Logiciel/urben terror/q3ut4/maps/The_Attack_of_Trench .bsp
Wrote 1.7 MB (1734624 bytes)
5 seconds elapsed
Disconnecting
Connection closed.
Desolé pour la longeur...
oui j'ai bien le .bsp dans mon dossier maps