// b0ciaM`s Urban Terror [4.1 ] Cfg unbindall //~~1ntr0~~\\ play sound\ctf\capture-blue.wav //~~MOvement~~\\ bind a "+moveleft" bind d "+moveright" bind s "+back" bind w "+forward" bind CTRL "+speed" bind ALT "+movedown" bind SPACE "+moveup" //~~MOuse~~\\ bind MOUSE1 "+attack" bind MOUSE2 "ut_zoomin" bind MOUSE3 "ut_itemdrop" bind mwheelup "ut_weapdrop;toggle sidearm" bind mwheeldown "ut_weaptoggle knife" seta sensitivity "1.4" seta m_filter "0" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.022" seta m_pitch "0.022000" seta cl_mouseAccel "0" //~~TeXt~~\\ bind v "say_team ^0<=== ^6$health" BIND z "SAY :3" //~~Radi0~~\\ bind 1 "ut_radio 3 3 ^0H^6e^0al m^6e^0 [ ^6$health ^0@ ~ ^6$location ^0]" bind 2 "ut_radio 9 9" bind 3 "ut_radio 9 4" bind 5 "ut_radio 1 4 ^0[[[ ^6$location ^0]]]" bind 6 "ut_radio 1 1" bind t "ut_radio 1 2" bind 7 "ut_radio 2 4 ^0Follow ^6Me^0!" bind 8 "ut_radio 2 1" bind c "ut_radio 5 1 ^6ENEMY ^0-->^0[ ^6$crosshair ^0] <-- ^6ENEMY " bind g "ut_radio lol" bind CAPSLOCK "UT_RADIO 2 2 ^6 Fallback!" //~~WeapOns~~\\ bind 4 "ut_weaptoggle grenade" bind b ut_weaptoggle "bomb; ut_itemdrop medkit; say_team ^0Medpac^6k^0 dropped at [^6$location^0] !!" bind f "ut_weaptoggle sidearm" bind n "+button3" bind r "+button5" bind q "vstr weapswitch" bind = "vstr load" //~~Ch@t~~\\ bind ` "toggleconsole" bind ~ "toggleconsole" bind m "messagemode2" bind ENTER "+button2" //~~Dem0~~\\ bind F3 "g_synchronousClients 1;record;g_synchronousClients 0" bind F4 "stoprecord" //~~Other~~\\ bind x "ut_zoomreset" bind e "+button6" bind 0 "vote no; ut_echo ^7vote: ^1No!" bind 9 "vote yes; ut_echo ^7vote: ^3Yes!!!" bind TAB "+scores" bind SHIFT "+button7" bind ESCAPE "togglemenu" bind SEMICOLON "ut_itemdrop" bind F1 "TEAM RED; ut_echo ^1Team Red" bind F2 "TEAM BLUE; ut_echo ^4Team Blue" bind F11 "screenshotJPEG" bind DEL "ut_itemdrop kevlar; ut_echo ^1- Drop KevlaR! -" bind INS "ut_itemdrop flag; ut_echo ^5- Drop FLAG -" //~~Minimap 5ettings~~\\ seta cg_maparrowalpha "3" seta cg_maparrowscale "5" seta cg_mapalpha "0.3" seta cg_mapflip "1" seta cg_mapsize "150" seta cg_maptoggle "1" seta cg_mappos "4" seta cg_rgb "240 100 1" //~~Hud layOut~~\\ seta cg_crosshairSize "45" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_drawFPS "0" seta cg_drawStatus "1" seta cg_drawTimer "1" seta cg_fov "98" seta cg_lagometer "1" seta cg_forceModel "1" seta cg_crosshairRGB "0 1 0 1" seta cg_crosshairFriendRGB "1" seta cg_drawHands "0" seta cg_gunSize "0" seta cg_sfxMuzzleFlash "0" seta cg_showBulletHits "1" seta cg_radar "0" seta cg_scopering "0" seta cg_drawTeamScores "1" seta cg_drawTeamOverlayScores "1" seta cg_scopeRGB "0 0 0 1" seta cg_scopesr8 "2" seta cg_scopeFriendRGB "0.9 0 0 0.65" seta cg_sfxVisibleItems "1" seta cg_autoRadio "1" seta cg_drawGun "0" seta cg_drawIcons "1" seta crosshairsize "50" seta crosshairhealth "1" seta cg_hudsize "0" seta cg_weather "1" seta cg_antilag "1" seta cg_marks "1" seta cg_marktotaltime "20000" seta cg_markstrialtimie "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshair "8" seta cg_shadows "0" seta cg_hud_weaponListFlash "1" seta cg_hud_weaponListDrawAll "0" seta cg_hud_weaponListBackground "1" seta cg_hud_weaponList "3" seta cg_hud_teamBackground "0" seta cg_hud_statusbarStyle "5" seta cg_hud_graphs "1" seta cg_hud_fragMessage "0" seta cg_hud_drawPickup "1" seta cg_hud_crosshairTeamInfo "1" seta cg_gun "1" seta cg_show2d "1" seta cg_hud_drawWeaponSelect "1" seta cg_drawpickup "0" //~~Graphics c0mmands~~\\ seta r_lastValidRenderer "RADEON 9550 x86/MMX/3DNow!/SSE2" seta r_maxpolyverts "9000" seta r_fastsky "0" seta r_maxpolys "1800" seta r_noportals "0" seta r_showsky "0" seta r_lodscale "5" seta r_flareSize "40" seta r_lightmap "0" seta r_directedScale "1" seta r_primitives "0" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "0" seta r_drawSun "0" seta r_ignoreGLErrors "1" seta r_znear "4" seta r_flares "0" seta r_lodbias "0" seta r_lodCurveError "250" seta r_intensity "1" seta r_mapOverBrightBits "2" seta r_fullbright "0" seta r_displayRefresh "85" seta r_ignoreFastPath "1" seta r_smp "0" seta r_subdivisions "4" seta r_vertexLight "1" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_fullscreen "1" seta r_mode "8" seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_depthbits "0" seta r_stencilbits "0" seta r_stereo "0" seta r_colorbits "0" seta r_texturebits "16" seta r_detailtextures "0" seta r_colorMipLevels "0" seta r_roundImagesDown "2" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "0" seta r_ext_compressed_textures "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_preloadTextures "0" seta r_segmentlength "64" seta r_ext_compress_textures "1" seta r_picmip "2" seta r_gamma "2.39" seta r_inGameVideo "1" //~~SOund effects~~\\ seta s_ambient "1" seta s_rolloff "1.0" seta s_distance "100.0" seta s_min_distance "3.0" seta s_max_distance "1000.0" seta s_leafnum "0" seta s_refgain "0.45" seta s_refdelay "2.0" seta s_polykeep "1000000000" seta s_polysize "10000000" seta s_polyreflectsize "10000000" seta s_numpolys "400" seta s_bloat "2.0" seta s_occfactor "0.5" seta s_occ_eq "0.75" seta s_loadas8bit "1" seta s_occlude "1" seta s_compression "0" seta s_mixPreStep "0.05" seta s_mixahead "0.1" seta s_khz "22" seta s_doppler "1.0" seta s_separation "0.5" seta s_musicvolume "-0.010416" seta s_volume "0.7" //~~G@me Preferences~~\\ seta g_weather "2" seta g_roundtime "5" seta g_freeze "1" seta g_promopoints "1" seta g_pickup "0" seta g_forcefollow "0" seta g_comchosen "0" seta g_bombExplodeTime "30" seta g_bombPlantTime "10" seta g_bombDefuseTime "15" seta g_syncronousClients "0" seta g_weaponrespawn "5" seta g_warmup "10" seta g_gametype "7" seta g_survivorrule "0" seta g_flagReturnTime "30" seta g_initialWarmup "0" seta g_logroll "0" seta g_loghits "0" seta g_survivorRoundTime "5" seta g_survivorRoundDelay "5" seta g_captureScoreTime "60" seta g_respawnDelay "3" seta g_mapCycle "mapcycle.txt" seta g_allowChat "2" seta g_refClient "-1" seta g_referee "1" seta g_respawnProtection "1" seta g_followEnemy "1" seta g_followForced "0" seta g_removeBodyTime "5" seta g_bulletPredictionThreshold "5" seta g_maintainTeam "1" seta g_knockback "1000" seta g_forcerespawn "10" seta g_gravity "800" seta g_speed "320" seta g_allowvote "1" seta g_friendlyFire "1" seta g_doWarmup "1" seta g_teamforcebalance "0" seta g_filterBan "1" seta g_log "games.log" seta g_logSync "0" seta g_teamAutoJoin "0" seta g_banIPs "" seta g_refPass "" seta g_refNoBan "" seta g_adminpass "" seta g_allowBulletPrediction "1" seta rconPassword "" seta protocol "67" seta g_enablePrecip "0" //~~Punk Buster c0mmands~~\\ seta pb_security "0" seta pb_sv_sleep "10" seta pb_system "1" seta cl_punkbuster "1" //~~Other Cg_ c0mmands~~\\ seta cg_selectedPlayer "0" seta cg_viewsize "100" seta cg_predictItems "1" seta cg_autoswitch "0" seta cg_brassTime "0" seta cg_useScreenShotJPEG "1" seta cg_teamRails "0" seta cg_swapSkins "0" seta cg_smokeradius_rl "0" seta cg_smokeradius_gl "0" seta cg_smokegrowth_rl "0" seta cg_smokegrowth_gl "0" seta cg_smoke_sg "0" seta cg_showPlayerLean "1" seta cg_scoreTransparency "1.0" seta cg_statScrollTime "0.15" seta cg_oversampleMouse "0" seta cg_oldCTFSounds "0" seta cg_nomip "0" seta cg_nochatbeep "0" seta cg_MaxlocationWidth "16" seta cg_forceColors "1" seta cg_followviewcam "0" seta cg_followpowerup "0" seta cg_followkiller "0" seta cg_float "0" seta cg_fallKick "0" seta cg_damageKick "0" seta cg_damageDraw "0" seta cg_Customloc "0" seta cg_clientLog "0" seta cg_autoAction "0" seta cg_ammoCheck "0" seta cg_sfxThirdPersonLadder "1" seta cg_sfxZoomedWeapon "0" seta cg_emptyWeaponSwitch "0" seta cg_noammo_change "0" seta cg_hud_drawWarmup "1" seta cg_hud_crosshairColor "3" seta cg_noAmmoChange "1" seta cg_crosshairColor "2" seta cg_crosshairPulse "0" seta cg_hud_drawFollow "1" seta cg_lowEffects "0" seta cg_enemy "0" seta cg_sniper "0" seta cg_stretchedweapons "0" seta cg_gunSmoke "0" seta cg_loadingscreen "2" seta cg_crosshairteaminfo "1" seta cg_smokewidth_gl "99999" seta cg_smokewidth_rl "99999" seta cg_smohegrowth_gl "0" seta cg_drawKiller "1" seta cg_chatbeep "0" seta cg_teamchatbeep "1" seta cg_worldchatbeep "1" seta cg_drawAttacker "0" seta cg_drawRewards "0" seta cg_crosshairHealth "0" seta cg_simpleItems "1" seta cg_scorePlums "0" seta cg_ignore "1" seta cg_noteamchatbeep "0" seta cg_zoomWrap "1" seta cg_nobulletpredict "0" seta cg_radarRange "2000" seta cg_autoScreenshot "0" seta cg_sfxParticles "0" seta cg_sfxParticleSmoke "0" seta cg_standardChat "0" seta cg_sfxSurfaceImpacts "1" seta cg_sfxBreathing "1" seta cg_sfxTeamBands "1" seta cg_sfxShowDamage "1" seta cg_sfxBrassTime "0" seta cg_gunCorrectFOV "1" seta cg_chatHeight "4" seta cg_chatTime "4000" seta cg_msgHeight "4" seta cg_msgTime "4000" seta cg_maxPrecip "128" seta cg_maxFragments "32" seta cg_visibleBleeding "5" seta cg_deferPlayers "1" seta cg_drawTeamOverlay "1" seta cg_drawFriend "1" seta cg_teamChatsOnly "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_cameraOrbitDelay "50" seta cg_smoothClients "1" seta cg_noTaunt "0" seta cg_runpitch "0" seta cg_runroll "0.00" seta cg_bobup "0.005000" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_errordecay "0" seta cg_nopredict "0" seta cg_showmiss "0" seta cg_footsteps "1" seta cg_thirdPersonRange "40" seta cg_thirdPersonAngle "0" seta cg_thirdPerson "0" seta cg_teamChatTime "2000" seta cg_teamChatHeight "5" seta cg_centertime "3" seta cg_drawSnapshot "0" seta cg_stereoSeparation "0.4" seta cg_draw2D "1" //~~CPU 5ettings~~\\ seta com_blood "1" seta com_maxfps "125" seta com_hunkMegs "356" seta com_zoneMegs "128" seta com_soundMegs "16" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta vid_ypos "110" seta vid_xpos "0" seta cl_allowDownload "0" seta rate "8000" //~~Server Preferences~~\\ seta g_motd "Welcome to b0ciaM's plaYground" seta sv_hostname "^0b^60^0cia^6M^0's house of pai^6n" seta sv_pure "1" seta sv_floodProtect "0" seta sv_maxclients "12" seta sv_allowDownload "1" seta sv_fps "100" seta g_armbands "0" seta sv_JoinMessage "^7Welcome to ^6Y^7our nightmatre. Need a doll^6?" seta timelimit "10" //~~Player~~\\ seta name "^0b^60^0cia^6M" seta gear "GLAARWV" seta weapmodes_save "00000111220000020002" seta ot_save "0 0" seta sex "female" seta cl_run "1" seta in_mouse "-1" funblue gasmask,ponybl,bartsbl funred ninja,ponyrd,diablo seta team_headmodel "*sarah" seta team_model "sarah" seta racered "0" seta raceblue "1" //~~Scripts~~\\ set primary "ut_weaptoggle primary;set weapswitch vstr secondary" set secondary "ut_weaptoggle secondary; set weapswitch vstr primary" set weapswitch "vstr primary" seta load8 "set gear GLAARVU; ut_echo ^4LR300/Kevlar/Silencer/Laser/De; set load vstr load1" seta load7 "set gear GaAARWT; ut_echo ^5AK103/Helmet/Medic/Kevlar/De; set load vstr load8" seta load6 "set gear GLAORWA; ut_echo ^2LR300/^0Helmet/^2HE^0/Kevlar/De; set load vstr load7" seta load5 "set gear GLAARWV; ut_echo ^7LR300/Helmet/Laser/Kevlar/De; set load vstr load6" seta load4 "set gear GLAARWT; ut_echo ^6LR300/Helmet/Medic/Kevlar/De; set load vstr load5" seta load3 "set gear GZJARWA; ut_echo ^3SR-8/UMP/Helmet/Kevlar/De; set load vstr load4" seta load2 "set gear GMAARWU; ut_echo ^2G36/Helmet/Silencer/Kevlar/De; set load vstr load3" seta load1 "set gear GZIARTA; ut_echo ^1SR-8/Medic/MP5K/Kevlar/DE; set load vstr load2" seta load "vstr load1" //~~End~~\\ // clear echo " ^3R " wait 10 clear echo " ^3RE " wait 10 clear echo " ^3REA " wait 10 clear echo " ^3READ " wait 10 clear echo " ^3READY " wait 10 clear echo " ^3READY^1! "