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Posté : 20 juil. 2009, 01:32
par WaterSnake
Un petit bonjour de passage pour indiquer ma petite update du script des midnight's funstuff, maintenant, ça comprend les guerilla's funstuff, ce qui fait maintenant un total de 57 funstuff :D (il faut les maps sur le serveur pour que ça marche! (serveur SG ok) par contre pas encore testé, meme si -en theorie - tout devrait marcher :) )

Code : Tout sélectionner

set toggle_fun1 "set funblue achmed; set funred achmed; ut_echo ^7fun is ^2Achmed, the dead terrorist, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun2"
set toggle_fun2 "set funblue animal; set funred animal; ut_echo ^7fun is ^2animal, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun3"
set toggle_fun3 "set funblue barts; set funred barts; ut_echo ^7fun is ^2barts, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun4"
set toggle_fun4 "set funblue batman; set funred barts; ut_echo ^7fun is ^2batman, ^4blue; set toggle_fun vstr toggle_fun5"
set toggle_fun5 "set funblue beavis; set funred beavis; ut_echo ^7fun is ^2beavis, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun6"
set toggle_fun6 "set funblue blender02; set funred beavis; ut_echo ^7fun is ^2blender, ^4blue; set toggle_fun vstr toggle_fun7"
set toggle_fun7 "set funblue bonecrusher; set funred beavis; ut_echo ^7fun is ^2bone crusher, ^4blue; set toggle_fun vstr toggle_fun8"
set toggle_fun8 "set funblue bonecrusher; set funred bravo; ut_echo ^7fun is ^2bravo, ^1red; set toggle_fun vstr toggle_fun9"
set toggle_fun9 "set funblue bonecrusher; set funred burns01; ut_echo ^7fun is ^2burns, ^1red; set toggle_fun vstr toggle_fun10"
set toggle_fun10 "set funblue chicken; set funred chicken; ut_echo ^7fun is ^2chicken, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun11"
set toggle_fun11 "set funblue clobber; set funred chicken; ut_echo ^7fun is ^2clobber, ^4blue; set toggle_fun vstr toggle_fun12"
set toggle_fun12 "set funblue clobber; set funred deadeye; ut_echo ^7fun is ^2deadeye, ^1red; set toggle_fun vstr toggle_fun13"
set toggle_fun13 "set funblue eric03; set funred eric03; ut_echo ^7fun is ^2eric, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun14"
set toggle_fun14 "set funblue freeza; set funred eric03; ut_echo ^7fun is ^2freeza, ^4blue; set toggle_fun vstr toggle_fun15"
set toggle_fun15 "set funblue gohan; set funred gohan; ut_echo ^7fun is ^2gohan, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun16"
set toggle_fun16 "set funblue goku; set funred goku; ut_echo ^7fun is ^2goku, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun17"
set toggle_fun17 "set funblue goku2; set funred goku2; ut_echo ^7fun is ^2goku2, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun18"
set toggle_fun18 "set funblue goldorak; set funred goldorak; ut_echo ^7fun is ^2goldorak, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun19"
set toggle_fun19 "set funblue h_head; set funred h_head; ut_echo ^7fun is ^2h_head, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun20"
set toggle_fun20 "set funblue h_head; set funred heihachi; ut_echo ^7fun is ^2heihachi, ^1red; set toggle_fun vstr toggle_fun21"
set toggle_fun21 "set funblue jack; set funred heihachi; ut_echo ^7fun is ^2jack, ^4blue; set toggle_fun vstr toggle_fun22"
set toggle_fun22 "set funblue joker; set funred joker; ut_echo ^7fun is ^2joker, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun23"
set toggle_fun23 "set funblue joker; set funred junga; ut_echo ^7fun is ^2junga, ^4blue; set toggle_fun vstr toggle_fun24"
set toggle_fun24 "set funblue jocker; set funred kangoo; ut_echo ^7fun is ^2kangoo, ^1red; set toggle_fun vstr toggle_fun25"
set toggle_fun25 "set funblue kenny04; set funred kangoo; ut_echo ^7fun is ^2kenny,^4blue; set toggle_fun vstr toggle_fun26"
set toggle_fun26 "set funblue krillin; set funred krillin; ut_echo ^7fun is ^2krillin, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun27"
set toggle_fun27 "set funblue krillin; set funred krusty; ut_echo ^7fun is ^2krusty, ^1red; set toggle_fun vstr toggle_fun28"
set toggle_fun28 "set funblue lobo; set funred lobo; ut_echo ^7fun is ^2lobo, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun29"
set toggle_fun29 "set funblue magneto; set funred lobo; ut_echo ^7fun is ^2magneto, ^4blue; set toggle_fun vstr toggle_fun30"
set toggle_fun30 "set funblue mario; set funred mario; ut_echo ^7fun is ^2mario, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun31"
set toggle_fun31 "set funblue mario; set funred marvin; ut_echo ^7fun is ^2marvin, ^1red; set toggle_fun vstr toggle_fun32"
set toggle_fun32 "set funblue megabyte; set funred marvin; ut_echo ^7fun is ^2megabyte, ^4blue; set toggle_fun vstr toggle_fun33"
set toggle_fun33 "set funblue mebabyte; set funred miles; ut_echo ^7fun is ^2miles, ^4blue; set toggle_fun vstr toggle_fun34"
set toggle_fun34 "set funblue megabyte; set funred monkey; ut_echo ^7fun is ^2monkey, ^1red; set toggle_fun vstr toggle_fun35"
set toggle_fun35 "set funblue megabyte; set funred oozaru; ut_echo ^7fun is ^2oozaru, ^1red; set toggle_fun vstr toggle_fun36"
set toggle_fun36 "set funblue megabyte; set funred osama2; ut_echo ^7fun is ^2osama Ben Laden, ^1red; set toggle_fun vstr toggle_fun37"
set toggle_fun37 "set funblue megabyte; set funred raziel; ut_echo ^7fun is ^2raziel, ^1red; set toggle_fun vstr toggle_fun38"
set toggle_fun38 "set funblue robocop; set funred raziel; ut_echo ^7fun is ^2robocop, ^4blue; set toggle_fun vstr toggle_fun39"
set toggle_fun39 "set funblue robocop; set funred scottyfox; ut_echo ^7fun is ^2scottyfox, ^1red; set toggle_fun vstr toggle_fun40"
set toggle_fun43 "set funblue snoopy; set funred scottyfox; ut_echo ^7fun is ^2snoopy, ^4blue; set toggle_fun vstr toggle_fun44"
set toggle_fun40 "set funblue spawn; set funred scottyfox; ut_echo ^7fun is ^2spawn, ^4blue; set toggle_fun vstr toggle_fun41"
set toggle_fun41 "set funblue spawn; set funred spiderman; ut_echo ^7fun is ^2spiderman, ^1red; set toggle_fun vstr toggle_fun42"
set toggle_fun42 "set funblue sonic; set funred spiderman; ut_echo ^7fun is ^2sonic, ^4blue; set toggle_fun vstr toggle_fun43"
set toggle_fun44 "set funblue stan; set funred spiderman; ut_echo ^7fun is ^2stan, ^4blue; set toggle_fun vstr toggle_fun45"
set toggle_fun45 "set funblue stan; set funred suwfield; ut_echo ^7fun is ^2suwfield, ^1red; set toggle_fun vstr toggle_fun46"
set toggle_fun46 "set funblue thor; set funred suwfield; ut_echo ^7fun is ^2thor, ^4blue; set toggle_fun vstr toggle_fun47"
set toggle_fun47 "set funblue trooper; set funred suwfield; ut_echo ^7fun is ^2trooper, ^4blue; set toggle_fun vstr toggle_fun48"
set toggle_fun48 "set funblue trunks; set funred trunks; ut_echo ^7fun is ^2trunks, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun49"
set toggle_fun49 "set funblue trunks2; set funred trunks2; ut_echo ^7fun is ^2trunks2, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun50"
set toggle_fun50 "set funblue turtle; set funred trunks2; ut_echo ^7fun is ^2turtle, ^4blue; set toggle_fun vstr toggle_fun51"
set toggle_fun51 "set funblue turtle2; set funred tux; ut_echo ^7fun is ^2Tux, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun52"
set toggle_fun52 "set funblue turtle2; set funred vash; ut_echo ^7fun is ^2vash, ^1red; set toggle_fun vstr toggle_fun53"
set toggle_fun53 "set funblue vegeta; set funred vegeta ; ut_echo ^7fun is ^2vegeta, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun54"
set toggle_fun54 "set funblue xanatos; set funred xanatos; ut_echo ^7fun is ^2xanatos, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun55"
set toggle_fun55 "set funblue xenomorph; set funred xanatos; ut_echo ^7fun is ^2xenomorph, ^4blue; set toggle_fun vstr toggle_fun56"
set toggle_fun56 "set funblue xm; set funred xm ; ut_echo ^7fun is ^2xm, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun57"
set toggle_fun57 "set funblue zero; set funred zero; ut_echo ^7fun is ^2zero, ^1red^2, ^4blue; set toggle_fun vstr toggle_fun1"

vstr toggle_fun1

bind VOTRE-TOUCHE-DE-BIND-HERE "vstr toggle_fun"
How To: Use IT

pour l'utiliser, (pour ceux qui savent pas déjà :D) il faut copier/coller le code si dessus dans un nouveau fichier texte funstuff.cfg a placer DANS le repertoire Q3UT4 tout en prenant soin de changer le gros "votre touche de bind" (si c'est en gros ... :°) par la touche de bind (pour les touches, STFW it :D) et ajouter un exec funstuff.cfg dans autoexec.cfg , situé lui aussi (comme par hasard :°) dans q3ut4

voila!

Re: Le script des funstuff RELOADED!

Posté : 30 juin 2010, 13:45
par Kill3urd3pig30ns
=)

Re: Le script des funstuff RELOADED!

Posté : 30 juin 2010, 13:46
par Kill3urd3pig30ns
Pas forcement tu peut les recopier main dans la console si sa t'amuse xD


Bon ok Je =======> []

Re: Le script des funstuff RELOADED!

Posté : 03 juil. 2010, 19:23
par panzer4
Salut

Questions:

-pourrait on avoir des screens de tous les funs stuffs cités précedemments?

-Est-ce que le fait de mettre touts les lignes du script va charger tous les fun stufs,et dans ce cas comment choisir celui qu'on veut(be oui la y'en a pleins) :?:

Par avance merci 8)

Re: Le script des funstuff RELOADED!

Posté : 08 juil. 2010, 19:02
par panzer4
up! :)